Blender Git Commit Log

All Blender Git commits.

Page: 1278 / 8462

September 12, 2020, 23:47 (GMT)
Property Search: Fix memory leak
September 12, 2020, 23:30 (GMT)
Merge branch 'property-search-add-theme-color' into property-search-single-tab
September 12, 2020, 23:30 (GMT)
Merge branch 'property-search-move-context-to-panel' into property-search-add-theme-color
September 12, 2020, 23:30 (GMT)
Merge branch 'property-search-button-label-pointer' into property-search-move-context-to-panel
September 12, 2020, 23:30 (GMT)
Property Search: Replace pointer in group when button type switches
September 12, 2020, 22:44 (GMT)
GPU: Add Vulkan empty implementation

This does not even builds! WHY?
September 12, 2020, 22:43 (GMT)
Merge branch 'property-search-highlight-tabs' into property-search-all-tabs
September 12, 2020, 22:43 (GMT)
GHOST: Vulkan: Add MoltenVK Backend on osx

This is still highly experimental.
September 12, 2020, 22:43 (GMT)
Merge branch 'property-search-start-end-operators' into property-search-highlight-tabs
September 12, 2020, 22:42 (GMT)
Merge branch 'property-search-single-tab' into property-search-start-end-operators
September 12, 2020, 22:37 (GMT)
Merge branch 'property-search-add-theme-color' into property-search-single-tab
September 12, 2020, 22:22 (GMT)
Merge branch 'property-search-move-context-to-panel' into property-search-add-theme-color
September 12, 2020, 22:22 (GMT)
Merge branch 'property-search-button-label-pointer' into property-search-move-context-to-panel
September 12, 2020, 22:20 (GMT)
Merge branch 'master' into property-search-button-label-pointer
September 12, 2020, 22:17 (GMT)
Property Search: Use LinkData instead of button for group
September 12, 2020, 22:06 (GMT)
Cleanup: Fix whitespace changes

Introduced in rB40dcf686f04f7db8110f9c85621eb8a0bd764080
September 12, 2020, 17:50 (GMT)
Merge branch 'master' into tmp-vulkan
September 12, 2020, 17:48 (GMT)
Fix remaining GL calls/type preventing from building due to recent cleanup
September 12, 2020, 17:05 (GMT)
Merge branch 'master' into tmp-vulkan

# Conflicts:
# CMakeLists.txt
# intern/ghost/GHOST_C-api.h
# intern/ghost/GHOST_ISystem.h
# intern/ghost/intern/GHOST_C-api.cpp
# intern/ghost/intern/GHOST_System.h
# intern/ghost/intern/GHOST_SystemCocoa.h
# intern/ghost/intern/GHOST_SystemCocoa.mm
# intern/ghost/intern/GHOST_SystemNULL.h
# intern/ghost/intern/GHOST_SystemSDL.cpp
# intern/ghost/intern/GHOST_SystemSDL.h
# intern/ghost/intern/GHOST_SystemWayland.cpp
# intern/ghost/intern/GHOST_SystemWayland.h
# intern/ghost/intern/GHOST_SystemWin32.cpp
# intern/ghost/intern/GHOST_SystemWin32.h
# intern/ghost/intern/GHOST_SystemX11.cpp
# intern/ghost/intern/GHOST_SystemX11.h
# source/blender/blenkernel/BKE_global.h
# source/blender/windowmanager/intern/wm_window.c
September 12, 2020, 15:34 (GMT)
GPUOffscreen: Push the GL state before and after binding

This avoids wrong viewport and scissor bounds with BGL commands.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021