January 15, 2020, 09:20 (GMT) |
GPencil: Fix merge error |
January 15, 2020, 09:15 (GMT) |
Merge branch 'blender-v2.82-release' |
January 15, 2020, 09:10 (GMT) |
Fix T72419: 3D cursor placement flips axis with geometry orientation |
January 15, 2020, 09:10 (GMT) |
Cleanup: Reformat fill functions |
January 15, 2020, 09:01 (GMT) |
Merge branch 'blender-v2.82-release' |
January 15, 2020, 08:56 (GMT) |
Fix T68489: Shrinkwrap modifier with project not working for curves rB4cde92303f3d made a MESH-only check (but that is no longer mandatory since the Mesh is fetched by MOD_deform_mesh_eval_get instead of ctx- >object->data now...). This would fail for projecting beveled curves (resulting mesh missing), now also get the mesh for curves if we use MOD_SHRINKWRAP_PROJECT (and only then). Maniphest Tasks: T68489 Differential Revision: https://developer.blender.org/D6548 |
January 15, 2020, 08:54 (GMT) |
Merge branch 'blender-v2.82-release' |
January 15, 2020, 08:51 (GMT) |
Fix T72803: Texture Paint: Shortcut 'Shift + S' Does Not Save an Image 'Shift + S' is taken by toggeling Smooth Stroke in the keymap, should be 'Shift + Alt + S' (this also goes more in line with other editors, where Alt is added to the shortcut used by 'Save' to do 'Save As') Maniphest Tasks: T72803 Differential Revision: https://developer.blender.org/D6572 |
January 15, 2020, 08:46 (GMT) |
Merge branch 'blender-v2.82-release' |
January 15, 2020, 08:40 (GMT) |
Fix T72648: Texture Paint color sampling always samples only 1st tile when using UDIMS A more generic approach might be considered in the future (I assume there are other operators around that need an update in shifting their uvs) though. Maniphest Tasks: T72648 Differential Revision: https://developer.blender.org/D6570 |
January 15, 2020, 08:08 (GMT) |
Merge branch 'blender-v2.82-release' |
January 15, 2020, 08:03 (GMT) |
3D View: use compatible quaternions when placing the cursor The compatible option was used for euler rotation but not quaternions. |
January 15, 2020, 07:52 (GMT) |
Merge branch 'greasepencil-refactor' into temp-gpencil-eval |
January 15, 2020, 07:51 (GMT) |
GPencil: Fix merge error |
January 15, 2020, 07:48 (GMT) |
Merge branch 'greasepencil-object' into greasepencil-refactor Conflicts: source/blender/draw/engines/overlay/shaders/outline_prepass_frag.glsl source/blender/draw/intern/draw_manager_exec.c source/blender/editors/gpencil/drawgpencil.c |
January 15, 2020, 07:40 (GMT) |
GPencil: Cleanup unused code |
January 15, 2020, 07:36 (GMT) |
Merge branch 'master' into greasepencil-object Conflicts: source/blender/blenloader/intern/versioning_280.c |
January 15, 2020, 06:16 (GMT) |
Merge branch 'blender-v2.82-release' |
January 15, 2020, 06:09 (GMT) |
Fix T71091: Object restrict selection conflicts with pose selection Support pose bone selection when the object has hide_select enabled. This is consistent with how all other modes work. |
January 15, 2020, 02:46 (GMT) |
Merge branch 'blender-v2.82-release' |
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