Blender Git Commit Log

All Blender Git commits.

Page: 2536 / 8462

May 7, 2019, 09:23 (GMT)
Fix T64210: crash using Live Unwrap without UVMap

Reviewers: brecht

Maniphest Tasks: T64210

Differential Revision: https://developer.blender.org/D4817
May 7, 2019, 09:12 (GMT)
Cleanup: Make comment more readable and avoid wrapping
May 7, 2019, 09:12 (GMT)
Cleanup: Simplify access to read-only render settings

Will allow to avoid confusion about original/evaluated scene used
to access those in the nearest future.
May 7, 2019, 09:12 (GMT)
Cleanup: Use more const pointers in render pipeline
May 7, 2019, 09:12 (GMT)
Cleanup: Make Render finalization function more generic

Allows to extend that code more easily.
May 7, 2019, 09:12 (GMT)
Cleanup: Remove remaining parts of frameserver
May 7, 2019, 09:12 (GMT)
Cleanup: More clear naming for rendering functions
May 7, 2019, 08:47 (GMT)
Fix T57767: Pivot point broken after scaling to 0 in a dimension

matrix inversion was changed in rB01c75c3765eb from own code to EIGEN
for performance reasons. EIGEN would return a zero matrix on failure
(resulting in the pivot always being at the object origin).
This brings back the "old" matrix inversion code (which has the benifit
of providing a partial solution which makes the local transform center
appear correct)

Reviewers: campbellbarton

Maniphest Tasks: T57767

Differential Revision: https://developer.blender.org/D4804
May 7, 2019, 07:55 (GMT)
RNA: provide access to the vertex index array of the Hook modifier.

This allows creating hooks completely without the use of operators.
Also fix subtarget to actually recompute the inverse matrix.

In order to follow the vertex_indices_set function naming convention,
it is necessary to fix makesrna to avoid a naming conflict between
the function wrapper and the property accessor by adding a tag.

Differential Revision: https://developer.blender.org/D4798
May 7, 2019, 07:49 (GMT)
Fix T64232: crash on Weight from Bones redo
May 7, 2019, 07:33 (GMT)
Fix graph editor selection tolerance ignoring DPI
May 7, 2019, 07:26 (GMT)
DrawManager: External Engines + Overlays

Do not iterate over degsgraph when overlays are turned off and
rendering via an external engine. External engines sync data
from Blender differently. The external engine
draws the depth buffer, but that is only needed for overlays.

Reviewers: fclem, brecht

Differential Revision: https://developer.blender.org/D4791
May 7, 2019, 07:18 (GMT)
Theme: set dark grey for line number background

This color is also used for the right margin,
so use a color that contrasts with the background.

Also use 2x width line.
May 7, 2019, 05:14 (GMT)
Fix T64230: Crash on weight paint gradient redo
May 7, 2019, 03:08 (GMT)
Cleanup: improve transform data sorting function

Replace comments on caller with more meaningful name.
May 7, 2019, 02:59 (GMT)
Fix T64130: Bezier curve vanishes on transform
May 7, 2019, 02:34 (GMT)
Clanup: clang-format
May 7, 2019, 00:16 (GMT)
Keymap: double click to close cut

Restore from 2.7x (lost when migrating to migrating keymap to Python).
May 7, 2019, 00:06 (GMT)
Cleanup: typo, tweak proportional edit check
May 6, 2019, 20:33 (GMT)
DRW: Remove is_negative_m4 per draw call

This had some cost in perf and is not needed most of the time. If the
drawcall really needs it, it should use a correct ob pointer.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021