December 8, 2021, 14:45 (GMT) |
Fix T91680: viewport selection broken in macOS x86 build with Xcode 13 There is an apparent compiler bug here, tweak the code to avoid it. This did not affect official builds as we were still using Xcode 12. |
December 8, 2021, 14:44 (GMT) |
Fix T91680: viewport selection broken in macOS x86 build with Xcode 13 There is an apparent compiler bug here, tweak the code to avoid it. This did not affect official builds as we were still using Xcode 12. |
December 8, 2021, 14:44 (GMT) |
Cleanup: Use float2 for node view functions Though the interfacing with `rctf` becomes slightly more complicated, this should be more helpful as more of this code usese `float2` instead of two separate floats. |
December 8, 2021, 14:33 (GMT) |
Remove global image locking. Buffers are locked per tile. |
December 8, 2021, 14:14 (GMT) |
December 8, 2021, 13:30 (GMT) |
Cleanup: renamed to OneTextureMethod |
December 8, 2021, 13:14 (GMT) |
Cleanup: Split in more files. |
December 8, 2021, 12:04 (GMT) |
Merge branch 'master' into temp-gpu-image-engine |
December 8, 2021, 12:02 (GMT) |
ImBuf: Performance IMB_transform. This change uses generics to reduce code duplication an increases flexibility and performance. Performance increase isn't measurable for end users. |
December 8, 2021, 10:05 (GMT) |
December 8, 2021, 09:30 (GMT) |
December 8, 2021, 09:30 (GMT) |
December 8, 2021, 09:30 (GMT) |
December 8, 2021, 09:30 (GMT) |
December 8, 2021, 09:02 (GMT) |
Merge branch 'master' into temp-gpu-image-engine |
December 8, 2021, 08:54 (GMT) |
Cleanup: moved IMB_transform to transform.cc. Part of a refactoring to make IMB_transform more generic to reduce unneeded branching. |
December 8, 2021, 08:52 (GMT) |
Cleanup: Silence clang-tidy warnings. |
December 8, 2021, 06:53 (GMT) |
Cleanup: clang-format |
December 8, 2021, 06:53 (GMT) |
Cleanup: note that functions in BKE_node.h aren't part of blenkernel |
December 8, 2021, 06:53 (GMT) |
Cleanup: Use rcti marking dirty regions when texture painting. Dirty regions when painting are not using rcti. Meaning less understandable code. Found issue when refactoring the image_gpu partial update. In a future change gpu partial update API will be using rcti also what makes the code even cleaner. Reviewed By: campbellbarton Differential Revision: https://developer.blender.org/D13260 |
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