Blender Git Commit Log

All Blender Git commits.

Page: 3669 / 8462

September 30, 2017, 00:53 (GMT)
Merge branch 'master' into blender2.8
September 29, 2017, 20:52 (GMT)
Merge remote-tracking branch 'origin/master' into soc-2016-uv_tools
September 29, 2017, 16:53 (GMT)
Fix vertex paint smear tool

Checking surrounding verts wasn't working properly.
September 29, 2017, 16:53 (GMT)
Vertex Paint minor improvement w/ smear

Note that this tool seems like it might need to be rewritten
since results are quite strange.

Projecting on the view vector gives a small improvement though.
September 29, 2017, 15:29 (GMT)
Weight Paint: accumulate support

- Clamp accumulate so it doesn't exceed brush strength.
- Was multiplying by brush strength twice.
September 29, 2017, 13:16 (GMT)
Cleanup: de-duplicate copied code w/ vertex paint
September 29, 2017, 12:54 (GMT)
Fix T52943: don't export curves objects with no faces to Cycles.

Also skip any objects with zero ray visibility and meshes with
zero faces.
September 29, 2017, 12:54 (GMT)
Fix Cycles OpenCL compiler error after recent changes.
September 29, 2017, 12:20 (GMT)
Cleanup: split out tools & utils from vertex paint

paint_vertex.c was getting too big, move all code unrelated to
mode switching and modal painting into their own files.

Also replace vertex-color operators region redraw tag /w notifiers.
September 29, 2017, 09:46 (GMT)
Merge branch 'master' into blender2.8
September 29, 2017, 09:06 (GMT)
Drop platform support for Solaris & AIX

These platforms didn't see maintenance in years.
This commit just removes ifdef's & cmake check.
September 29, 2017, 08:52 (GMT)
GNUmakefile: add back 'git pull'

Seems this was removed by accident.
September 29, 2017, 08:03 (GMT)
RNA: expose mesh vertex alpha

Note that some import/export scripts will need updating
September 29, 2017, 08:03 (GMT)
Collada: export vertex-color alpha
September 29, 2017, 07:56 (GMT)
Vertex Paint: Alpha Support

GSOC 2017 by Darshan Kadu, see: D2859.

This is a partial merge of some of the features from
the soc-2017-vertex_paint branch.

- Alpha painting & drawing.
- 10 new color blending modes.
- Support for vertex select in vertex paint mode.
September 28, 2017, 21:37 (GMT)
Code cleanup: remove unnecessary buildbot code after macOS library upgrade.
September 28, 2017, 19:17 (GMT)
Eevee: Probe Grid: Clear Grid buffers with world diffuse coefs.

This make sure the values displayed by the "show data" sphere are initialized.

Also this make the bounce lighting progress more apparent.
September 28, 2017, 19:16 (GMT)
Eevee: Probe Grid: Add "progressive rendering"

This gives the user a more rapid preview of what the final result will be.

The grid cells are renderer in a series of powers of two offsets.
September 28, 2017, 18:53 (GMT)
macOS: officially upgrade to 10.9 libraries from lib/darwin.

This removes a bunch of code that is no longer needed, and running
"make update" will now automatically download the new libraries.

Differential Revision: https://developer.blender.org/D2861
September 28, 2017, 17:50 (GMT)
Add basic override generation for virtually linked assets.

Roughly working, most certainly oceans of worms are squirming
under the surface though...
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021