September 30, 2017, 00:53 (GMT) |
Merge branch 'master' into blender2.8 |
September 29, 2017, 20:52 (GMT) |
Merge remote-tracking branch 'origin/master' into soc-2016-uv_tools |
September 29, 2017, 16:53 (GMT) |
Fix vertex paint smear tool Checking surrounding verts wasn't working properly. |
September 29, 2017, 16:53 (GMT) |
Vertex Paint minor improvement w/ smear Note that this tool seems like it might need to be rewritten since results are quite strange. Projecting on the view vector gives a small improvement though. |
September 29, 2017, 15:29 (GMT) |
Weight Paint: accumulate support - Clamp accumulate so it doesn't exceed brush strength. - Was multiplying by brush strength twice. |
September 29, 2017, 13:16 (GMT) |
Cleanup: de-duplicate copied code w/ vertex paint |
September 29, 2017, 12:54 (GMT) |
Fix T52943: don't export curves objects with no faces to Cycles. Also skip any objects with zero ray visibility and meshes with zero faces. |
September 29, 2017, 12:54 (GMT) |
Fix Cycles OpenCL compiler error after recent changes. |
September 29, 2017, 12:20 (GMT) |
Cleanup: split out tools & utils from vertex paint paint_vertex.c was getting too big, move all code unrelated to mode switching and modal painting into their own files. Also replace vertex-color operators region redraw tag /w notifiers. |
September 29, 2017, 09:46 (GMT) |
Merge branch 'master' into blender2.8 |
September 29, 2017, 09:06 (GMT) |
Drop platform support for Solaris & AIX These platforms didn't see maintenance in years. This commit just removes ifdef's & cmake check. |
September 29, 2017, 08:52 (GMT) |
GNUmakefile: add back 'git pull' Seems this was removed by accident. |
September 29, 2017, 08:03 (GMT) |
RNA: expose mesh vertex alpha Note that some import/export scripts will need updating |
September 29, 2017, 08:03 (GMT) |
Collada: export vertex-color alpha |
September 29, 2017, 07:56 (GMT) |
Vertex Paint: Alpha Support GSOC 2017 by Darshan Kadu, see: D2859. This is a partial merge of some of the features from the soc-2017-vertex_paint branch. - Alpha painting & drawing. - 10 new color blending modes. - Support for vertex select in vertex paint mode. |
September 28, 2017, 21:37 (GMT) |
Code cleanup: remove unnecessary buildbot code after macOS library upgrade. |
September 28, 2017, 19:17 (GMT) |
Eevee: Probe Grid: Clear Grid buffers with world diffuse coefs. This make sure the values displayed by the "show data" sphere are initialized. Also this make the bounce lighting progress more apparent. |
September 28, 2017, 19:16 (GMT) |
Eevee: Probe Grid: Add "progressive rendering" This gives the user a more rapid preview of what the final result will be. The grid cells are renderer in a series of powers of two offsets. |
September 28, 2017, 18:53 (GMT) |
macOS: officially upgrade to 10.9 libraries from lib/darwin. This removes a bunch of code that is no longer needed, and running "make update" will now automatically download the new libraries. Differential Revision: https://developer.blender.org/D2861 |
September 28, 2017, 17:50 (GMT) |
Add basic override generation for virtually linked assets. Roughly working, most certainly oceans of worms are squirming under the surface though... |
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Master Commits
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