June 21, 2017, 11:10 (GMT) |
Python support for manipulator target-property definitions Note that these aren't used at the moment. |
June 21, 2017, 10:25 (GMT) |
Fix blenderplayer (tm) |
Revision c907b16 by Bastien Montagne (asset-engine, asset-engine--archived, id_copy_refactor, id_override_static) June 21, 2017, 09:08 (GMT) |
Add mball and lattice new copying, tweak a bit more skey handling. |
Revision 797a696 by Bastien Montagne (asset-engine, asset-engine--archived, id_copy_refactor, id_override_static) June 21, 2017, 08:49 (GMT) |
Merge branch 'master' into id_copy_refactor |
June 21, 2017, 08:30 (GMT) |
Fix T51856: `BKE_mesh_new_from_object()` would often generate default 'Mesh' named datablock. This is annoying especially for exporters who do use mesh name, since it broke any relation with actual Mesh naming in original Blend file. Unfortunately, we cannot avoid the extra .xxx digits. ;) |
June 21, 2017, 07:12 (GMT) |
Merge branch '28' into custom-manipulators |
June 21, 2017, 07:06 (GMT) |
Manipulator: edit_properties -> target_properties Naming was too confusing between properties of a manipulator and properties it edits. |
June 21, 2017, 06:21 (GMT) |
Manipulator: Move types into their own directory |
June 21, 2017, 04:14 (GMT) |
Merge branch '28' into custom-manipulators |
June 21, 2017, 04:08 (GMT) |
Manipulators: move settings to ID properties This makes manipulator access closer to operators, and allows Python access. This adds RNA for manipulators, but not Python registration yet. - Split draw style into 2x settings: `draw_style` (enum) & `draw_options` (enum-flag) - Rename wmManipulator.properties -> properties_edit, Use wmManipulator.properties for ID-properties. Note that this area of the API will need further work since manipulators now have 2 kinds of properties & API's to access them. |
June 21, 2017, 03:24 (GMT) |
Revert change that added screen to manipulator-map Temporary screens caused a crash here, if we can't assume an area will never have its screen changed better not store a back-pointer. This makes `rna_ManipulatorProperties_find_operator` search even more exhaustive. Not nice but hard to avoid :S |
June 21, 2017, 03:23 (GMT) |
PyAPI: minor improvement to type check |
June 21, 2017, 02:44 (GMT) |
Merge branch '28' into custom-manipulators |
June 21, 2017, 02:43 (GMT) |
PyAPI: add intern strings Avoid string conversion on each use. |
June 21, 2017, 02:23 (GMT) |
Merge branch '28' into custom-manipulators |
June 21, 2017, 02:19 (GMT) |
RNA: avoid many calls to 'RNA_struct_is_a' Quicker to find the ID-subtype then use direct pointer comparisons. Also modify `ID_code_to_RNA_type` so missing ID-codes raise a warning (handy when adding new ID types). |
Revision 04896ac by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) June 20, 2017, 20:24 (GMT) |
skip exceeded verts in average coord calculation in keep distort mode now too |
Revision 90a463d by Bastien Montagne (asset-engine, asset-engine--archived, id_copy_refactor, id_override_static) June 20, 2017, 19:34 (GMT) |
Add new Curve copying code. |
Revision 1f7c6fd by Bastien Montagne (asset-engine, asset-engine--archived, id_copy_refactor, id_override_static) June 20, 2017, 19:20 (GMT) |
Fix wrong assert, and issue with Key ID freeing tag after copying from mesh... |
June 20, 2017, 18:15 (GMT) |
Added topo_init in do_topo_brush |
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