April 29, 2017, 16:41 (GMT) |
View3D: support both orbit select & depth When using both preferences, use cursor depth when nothings selected. |
April 29, 2017, 14:01 (GMT) |
Curve Fitting: minor change to re-fitting method Avoid calculating a new split-index when re-fitting. While checking if a knot can be removed, the index with the highest error can be used as a candidate to replace the knot (in the case it can't be removed). |
April 29, 2017, 11:19 (GMT) |
Getting rid of setlinestyle: NLA (part I). Also restore drawing of local action markers in NLA strips... Note: there is another usage of setlinestyle in this file, not sure how to hanlde it for now, so will leave it for later... |
April 29, 2017, 10:57 (GMT) |
Getting rid of setlinestyle: Color ramp markers. |
April 29, 2017, 10:43 (GMT) |
Getting rid of setlinestyle: Text space margin line. |
April 29, 2017, 08:25 (GMT) |
Repeat the curve smoothing pass when clamping handles. When non-extreme Auto Clamped handles are clamped to prevent overshoot, it creates a discontinuity with the preceeding part of the curve that was computed under assumption of no clamping. Thus to avoid jumps in certain situations it is necessary to lock these handles and run the smoothing pass again. Handles are locked in this way only if they are clamped in the right direction; points that are trying to move against the curve are clamped to horizontal but left free to be modified by the subsequent pass. |
April 29, 2017, 08:25 (GMT) |
Fix BKE_nurb_handle_calc_smooth: no clamp 'HD_AUTO' handles. |
April 29, 2017, 08:25 (GMT) |
Fix clamping of auto handle in some rare case. |
April 29, 2017, 08:25 (GMT) |
Implement smarth algorithm to compute automatically the bezier handle that produce no acceleration discontinuities in a series of auto handle points. The result trajectory is physically as 'smooth' as possible given a set of fixed point and a start and end location and velocity. See BKE_nurb_handle_calc_smooth() |
April 29, 2017, 08:25 (GMT) |
force fcurve AUTO handlers to use 1/3 of the distance for smoothness see: http://www.blender.org/forum/viewtopic.php?p=65508&sid=02e88fe6e3a43338ec8bc354991bc402 Note: this is also used by the curve code. The magic number 2.5614f comes from review 290361776e5858b3903a83c0cddf722b8340e699 |
April 29, 2017, 06:50 (GMT) |
Cleanup: rename struct for private engine data Also remove from pass list (there were some duplicate unused entries). |
April 29, 2017, 06:32 (GMT) |
Merge branch 'master' into blender2.8 |
April 29, 2017, 06:27 (GMT) |
Cleanup: unused includes |
April 29, 2017, 06:20 (GMT) |
Cleanup: menu example remove some redundant checks, imports |
April 29, 2017, 00:07 (GMT) |
blenderplayer: fix warnings in stubs |
April 28, 2017, 22:54 (GMT) |
Cycles: Fix crashes after recent image changes Not sure if this is a proper fix, but was getting frequent crashes, so committing this real quick just to make master sable again. Can be reverted later if there's a better fix. The changes to images really need a closer look... |
April 28, 2017, 22:54 (GMT) |
Draw manager: Style cleanups |
April 28, 2017, 21:44 (GMT) |
Implementation of custom python entries in all right click menus Hi Guys, as one of my clients needs the possibility to have custom menu entries in the general right click menu (all over Blender: in the node editor, properties, toolbars,..) I talked with Campbell about expanding our hard coded menu a bit. This is the outcome. As I only need those two, I support currently a button_prop and a button_pointer. {F540397} I tested the changes with a custom script where I added a custom entry and executed an operator on click - it seems to work exactly how it's intended to. The script: {F540435} As I'm not too experienced in rna stuff I would really appreciate any review. Thanks very much Campbell for his open ears & help on this issue! Reviewers: campbellbarton, mont29 Reviewed By: campbellbarton, mont29 Subscribers: sybren, mont29 Tags: #addons Differential Revision: https://developer.blender.org/D2612 |
April 28, 2017, 18:26 (GMT) |
Disable custom armature colors |
April 28, 2017, 17:39 (GMT) |
Merge branch 'master' into blender2.8 |
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