June 22, 2021, 07:52 (GMT) |
Fix T89196: Depsgraph use-after-free after scene switching undo Delay depsgraph visibility update tagging until it is known that graph relations are up to date, and until it is known that the graph is actually needed to be evaluated. Differential Revision: https://developer.blender.org/D11660 |
June 22, 2021, 07:47 (GMT) |
cleanup menu |
Revision 897838a by Fabian Schempp (gsoc-2021-porting-modifiers-to-nodes-solidify, soc-2021-porting-modifiers-to-nodes_all) June 22, 2021, 07:45 (GMT) |
- deleted unneeded files |
June 22, 2021, 07:44 (GMT) |
initial support for noise texture |
Revision 0766941 by Fabian Schempp (gsoc-2021-porting-modifiers-to-nodes-solidify, soc-2021-porting-modifiers-to-nodes_all) June 22, 2021, 07:41 (GMT) |
rebaseing and cleanup |
Revision bfbeabe by Fabian Schempp (gsoc-2021-porting-modifiers-to-nodes-solidify, soc-2021-porting-modifiers-to-nodes_all) June 22, 2021, 07:40 (GMT) |
- selection for simple |
Revision efcab1b by Fabian Schempp (gsoc-2021-porting-modifiers-to-nodes-solidify, soc-2021-porting-modifiers-to-nodes_all) June 22, 2021, 07:37 (GMT) |
makeing node and modifier working with solidify kernel version. |
Revision 4a44451 by Fabian Schempp (gsoc-2021-porting-modifiers-to-nodes-solidify, soc-2021-porting-modifiers-to-nodes_all) June 22, 2021, 07:28 (GMT) |
moved solidify to Blender Kernel |
Revision a58a4cf by Fabian Schempp (gsoc-2021-porting-modifiers-to-nodes-solidify, soc-2021-porting-modifiers-to-nodes_all) June 22, 2021, 07:26 (GMT) |
- working with data from node |
Revision c71b4ee by Fabian Schempp (gsoc-2021-porting-modifiers-to-nodes-solidify, soc-2021-porting-modifiers-to-nodes_all) June 22, 2021, 07:25 (GMT) |
solidify_extrude_generaly working. |
June 22, 2021, 07:22 (GMT) |
Vulkan: Fix offscreen context creation. On linux both the display and window should be available to create a window surface. Only the display was checked making it fail later on when creating a present queue. |
Revision 496e3b2 by Fabian Schempp (gsoc-2021-porting-modifiers-to-nodes-solidify, soc-2021-porting-modifiers-to-nodes_all) June 22, 2021, 07:22 (GMT) |
- rebased to master - removed solidify extrude mode from node and reverted solidify extrude back to internal version in modifier - fixed vertex-groups for |
Revision fa06eb9 by Fabian Schempp (gsoc-2021-porting-modifiers-to-nodes-solidify, soc-2021-porting-modifiers-to-nodes_all) June 22, 2021, 07:20 (GMT) |
- added output groups for rim and fill |
June 22, 2021, 07:19 (GMT) |
Fix error in context menu when built without freestyle |
June 22, 2021, 07:18 (GMT) |
Cleanup: remove unused menu VIEW3D_MT_edit_mesh_edges_data 8aa17c5b12d734332c0af62a110524c4e523fb64 missed removing the menu definition when removing from the UI. |
Revision 7d2b039 by Fabian Schempp (gsoc-2021-porting-modifiers-to-nodes-solidify, soc-2021-porting-modifiers-to-nodes_all) June 22, 2021, 07:18 (GMT) |
Initial setup for solidify node solidify_extrude_generaly working. - working with data from node - added basic support for input data moved solidify to Blender Kernel makeing node and modifier working with solidify kernel version. - added offset and boundary data enums for nonmanifold mode. - selection for simple make selection work for complex mode rebaseing and cleanup Differential Revision: https://developer.blender.org/D11575 |
Revision a13e9ed by Fabian Schempp (gsoc-2021-porting-modifiers-to-nodes-solidify, soc-2021-porting-modifiers-to-nodes_all) June 22, 2021, 07:16 (GMT) |
- selection for simple |
Revision 00a3241 by Fabian Schempp (gsoc-2021-porting-modifiers-to-nodes-solidify, soc-2021-porting-modifiers-to-nodes_all) June 22, 2021, 07:12 (GMT) |
makeing node and modifier working with solidify kernel version. |
Revision 171a1fe by Fabian Schempp (gsoc-2021-porting-modifiers-to-nodes-solidify, soc-2021-porting-modifiers-to-nodes_all) June 22, 2021, 07:04 (GMT) |
moved solidify to Blender Kernel |
June 22, 2021, 07:03 (GMT) |
Cleanup: rename playhead in the UI and code Current convention is not to use this term, use "current frame", and "timeline frame" in render.c as this is the argument passed in. |
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Master Commits
MiikaHweb | 2003-2021