December 15, 2021, 07:37 (GMT) |
Added documentation. |
December 15, 2021, 07:31 (GMT) |
Sanitized node editor backdrop matrix. |
December 15, 2021, 04:59 (GMT) |
LineArt: Ortho tolerancec effective for perspective. In perspective cameras, there will still be certain rare cases where the camera needs to be rotated ever so slightly, so make that option effective. |
December 15, 2021, 04:24 (GMT) |
Merge remote-tracking branch 'origin/master' into temp-lineart-contained |
Revision 0837926 by Joseph Eagar (sculpt-dev) December 14, 2021, 22:09 (GMT) |
Sculpt-dev: fix weight paint panel showing up in sculpt mode |
December 14, 2021, 21:45 (GMT) |
Sculpt-dev: fix BKE_brush_add * BKE_brush_add now calls BKE_brush_sculpt_reset if ob_mode has OB_MODE_SCULPT set. This should hopefully eliminate a whole class of bugs I've been chasing. |
December 14, 2021, 21:27 (GMT) |
Merge branch 'master' into sculpt-dev |
December 14, 2021, 19:23 (GMT) |
Sculpt-dev: split automasking into its own panel Also replaced texture dropdown in sculpt header with automasking. |
December 14, 2021, 19:16 (GMT) |
Sculpt-dev: add option to ignore UVs * Added option to ignore UVs for sculpt mode. * Tweaked sculpt header a bit. |
December 14, 2021, 18:19 (GMT) |
Sculpt-dev: fix pbvh_bmesh_normals_update |
December 14, 2021, 17:14 (GMT) |
ShaderCreateInfo: Rewrite implementation in C++ |
December 14, 2021, 16:35 (GMT) |
Version bump: 2.93.7-release |
December 14, 2021, 16:31 (GMT) |
LineArt: Shifting fix for different camera fitting. FOV was expanded to cover the shifting range, rather than to precisely cut at the image border. Now fixed. Reviewed By: Sebastian Parborg (zeddb) Differential Revision: https://developer.blender.org/D11523 |
December 14, 2021, 14:31 (GMT) |
Fixed backdrop slipping. |
December 14, 2021, 14:03 (GMT) |
Separate space node backdrop from region. |
December 14, 2021, 11:55 (GMT) |
Silenced clang-tidy warnings. |
December 14, 2021, 11:52 (GMT) |
Merge branch 'master' into temp-gpu-image-engine |
December 13, 2021, 15:01 (GMT) |
Fix uvbounds calculation from the incorrect space. |
December 13, 2021, 14:15 (GMT) |
Made view override required. |
December 13, 2021, 14:14 (GMT) |
Merge branch 'master' into gpu-shader-descriptor |
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