September 25, 2019, 01:45 (GMT) |
Sequencer: correct fcurve map usage |
September 25, 2019, 01:45 (GMT) |
Fix T69593: Color strip won't update Reviewed By: JacquesLucke Differential Revision: https://developer.blender.org/D5803 |
September 25, 2019, 01:45 (GMT) |
Fix T69564: Empty fcurve prevents waveform drawing Add check if fcurve is empty to skip fcurve evaluation. Reviewed By: JacquesLucke Differential Revision: https://developer.blender.org/D5805 |
September 25, 2019, 01:45 (GMT) |
VSE: Remove the use of eval in Fades operators Fix security issue introduced in rB2ec025d7be3c Reviewed By: campbellbarton Differential Revision: https://developer.blender.org/D5807 |
September 25, 2019, 01:45 (GMT) |
Fix T69352: Audio strips don't update when changing `frame_start` Tag depsgraph update as a part of cache invalidation. Author: mdewanchand Reviewed By: ISS Differential Revision: https://developer.blender.org/D5718 |
September 25, 2019, 01:45 (GMT) |
UI: Updated Sculpt Simplify tool icon Fits better with the other tool icons. |
September 25, 2019, 01:45 (GMT) |
Cleanup: MOD_explode: Sanitize code some more. This happens to be a non-behavioral change, but previous code here was *very* confusing, and only ended up generating expected results by mere chance (since `facepa[i]` == `totpart` in case the face has no (valid) particle, i.e. `pa == NULL`)... |
September 25, 2019, 01:45 (GMT) |
Cleanup: MOD_Explode: sanitize face-without-particle case. Systematically reset particle pointer to NULL and use it to detect invalid particle case, instead of checking value of the face's particle index everywhere in a confusing and prone-to-bug way (see T70150 and previous commit). No behavioral change expected here. |
September 25, 2019, 01:45 (GMT) |
Fix T70150: Explode modifier crashes with empty vertex group. There?s be a lot to say about that explode modifier code, for now just follow other places in code... But the handling of 'invalid'/'unkown' particle case is... quiet confusing to say the least. |
September 25, 2019, 01:45 (GMT) |
UI: Move new sculpt mode tools to correct places in toolbar Follows general logic, and are placed next to similar tools. |
September 25, 2019, 01:45 (GMT) |
UI: Add missing toolbar icons for Sculpt Mode |
September 25, 2019, 01:45 (GMT) |
GPencil: Fix missing last point when sculpt in Multiframe This was a mistake when fixed the problem with multiframe sculpt. I missed change the index and use active point in the check. |
September 25, 2019, 01:45 (GMT) |
Mathutils: expose the swing + twist Quaternion decomposition to Python. This decomposition is useful in rigging, and involves a math trick. |
September 25, 2019, 01:45 (GMT) |
GPencil: Performance improvement for Multiframe and Onion Skin Before when Onion or Multiframe was enabled the VBO length was the total of points on the object for all frames and this results in a big size when the scene had a lot of frames. Now, the size of VBO length is calculated more precisely and reduce the time to alloc the VBO.This also reduce memory footprint. |
September 25, 2019, 01:45 (GMT) |
Cleanup: Fix comment mistake |
September 25, 2019, 01:45 (GMT) |
GPencil: Apply transformed rotation only if needed If there aren't modifiers or they are not transform type, the rotation is not needed. |
September 25, 2019, 01:45 (GMT) |
GPencil: Use Object location instead of 3D cursor for Grab Brush Instead to use the 3D cursor as reference point (legacy code), it would be better use the object location. Tested by: @pepeland |
September 25, 2019, 01:45 (GMT) |
GPencil: Remove Sculpt rotation effect for multiframe sculpt As multiframe does not use modifiers, this is not required and only gets weird results. Related to T70116 |
September 25, 2019, 01:45 (GMT) |
September 25, 2019, 01:45 (GMT) |
GPencil: Multiframe Show only Edit lines was inverted The flag was working in the oposite mode. Related to T70116 |
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Master Commits
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