June 8, 2016, 19:45 (GMT) |
readfile: add assert to check libmap isn't sorted |
June 8, 2016, 19:45 (GMT) |
readfile: minor optimization, no need to count flags in this case we only need to check if any id's need to be read. |
June 8, 2016, 19:45 (GMT) |
Cleanup: use const for old member in OldNew struct |
June 8, 2016, 19:45 (GMT) |
Cleanup: rename flag -> tag ID's have a flag member too, best avoid confusion here. |
June 8, 2016, 19:45 (GMT) |
Cycles: Ignore zero size instances in BVH In certain types of animation it's possible to have some objects scaling to zero. In this case we can save render times by avoid traversing such instances. Better to do ti ahead of a time, so traversal stays simple. Reviewers: lukasstockner97, dingto, brecht Reviewed By: brecht Differential Revision: https://developer.blender.org/D2048 |
June 8, 2016, 19:45 (GMT) |
Cycles: Add support of processor groups Currently for windows only, this is an initial commit towards native support of NUMA. Current commit makes it so Cycles will use all logical processors on Windows running on system with more than 64 threads. Reviewers: juicyfruit, dingto, lukasstockner97, maiself, brecht Subscribers: LazyDodo Differential Revision: https://developer.blender.org/D2049 |
June 8, 2016, 19:45 (GMT) |
RNA: disable animating object dimensions |
June 8, 2016, 19:45 (GMT) |
Fix T48579: RNA shadows new custom properties |
June 8, 2016, 19:45 (GMT) |
Fix T48580: path / branched path UI grayed out with OpenCL device that is not used. |
June 8, 2016, 19:45 (GMT) |
Fix T48587, constant fold should only be done for Mix Type. |
June 8, 2016, 19:45 (GMT) |
buildbot work around cuda / msvc compatibility issues attempt 2/ passing a string from python to cmake to nvcc is harder then it looks |
June 8, 2016, 19:45 (GMT) |
buildbot work around cuda / msvc compatibility issues |
June 8, 2016, 19:45 (GMT) |
CMake, minor changes to make Visual studio 2015 use a compatible numpy and the standard cmake CUDA/NVCC arguments flag allowing 2015 build to use msvc 2013 for cuda |
June 8, 2016, 19:45 (GMT) |
Cleanup: avoid temp string edit |
June 8, 2016, 19:45 (GMT) |
changed use_connect from bool to a 3 state value (-1,0,1) |
June 8, 2016, 19:45 (GMT) |
fix T48389 (wip) added warning for loops that define holes (polygons with holes not supported) |
June 8, 2016, 19:45 (GMT) |
Workaround MSVC error |
June 8, 2016, 19:45 (GMT) |
Fix T48234: Glitch w/ action constraints sharing an action FCurve evaluation depended on FCurve.curval, which isn't threadsafe. Now only use this value for debug display, and pass the value instead of storing in the FCurve for all but debug-display. |
June 8, 2016, 19:45 (GMT) |
Fix Playercompile |
June 8, 2016, 19:45 (GMT) |
Cycles: Mark which CUDA device is used for display It is really handy to know which one is display when having two cards of same type in the machine. |
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