Blender Git Commits

Blender Git commits from all branches.

Page: 2250 / 2888

May 16, 2015, 09:20 (GMT)
Add an operator to update the transformation matrices of the grids.
May 16, 2015, 09:15 (GMT)
Cleanup: grid naming, use CFRA, quiet warning, unused include.
May 16, 2015, 09:10 (GMT)
Fluid transform cleanup (avoid reinventing the wheel).
May 15, 2015, 15:33 (GMT)
Test support for audio in internal player to showcase in weekly :)
May 15, 2015, 15:32 (GMT)
Merge branch 'master' into gooseberry

Conflicts:
source/blender/editors/animation/anim_draw.c
May 15, 2015, 11:00 (GMT)
Merge branch 'alembic' into gooseberry
May 15, 2015, 10:13 (GMT)
Removed redundant particle matrix calculation when writing hair caches.

This could give a significant improvement in cache baking speed. The
particle matrix is particularly costly to calculate for highly
subdivided meshes.
May 14, 2015, 17:45 (GMT)
Cycles: add some quick logging.
May 14, 2015, 17:42 (GMT)
Fix missing object drawing update when done exporting.
May 14, 2015, 17:17 (GMT)
cleanup: GPUBufferCopyFunc defined twice
May 14, 2015, 16:52 (GMT)
Merge branch 'master' into wiggly-widgets
May 14, 2015, 16:51 (GMT)
Merge branch 'master' into UI-experiments
May 14, 2015, 15:09 (GMT)
Fix fluid transformation matrix.

There's a little bit of float precision issue, but I'll call it a day
for now...
May 14, 2015, 14:51 (GMT)
Merge branch 'alembic' into gooseberry

Conflicts:
source/blender/blenkernel/intern/mesh.c
source/blender/depsgraph/intern/depsgraph_build_relations.cc
May 14, 2015, 14:35 (GMT)
Merge branch 'master' into alembic

Conflicts:
build_files/scons/tools/Blender.py
source/blender/blenkernel/intern/mesh.c
May 14, 2015, 14:25 (GMT)
Merge branch 'master' into gooseberry

Conflicts:
build_files/scons/tools/Blender.py
source/blender/blenkernel/intern/mesh.c
source/blender/blenkernel/intern/object.c
source/blender/blenkernel/intern/particle_system.c
source/blender/editors/interface/interface_handlers.c
May 14, 2015, 11:26 (GMT)
Merge branch 'alembic' into gooseberry

Conflicts:
source/blender/physics/intern/BPH_mass_spring.cpp
May 14, 2015, 10:17 (GMT)
Fix for Drag force fields: was using inverted velocity.
May 14, 2015, 06:57 (GMT)
clean up GPUx vertex buffer API (part 1)

Removed unprimed version of GPUx_vertex_buffer_use function. The new
pattern is create, fill, prime, use {draw} done_using, use {draw}
done_using ...

Renamed GPUx_vertex_buffer_use_primed to GPUx_vertex_buffer_use since
there's only one version now.

Also removed the _primed suffix from GPUx_element_list_use.

TODO: make a wiki page about how to use this API
May 14, 2015, 06:01 (GMT)
Merge branch 'master' into openvdb_smoke
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021