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July 23, 2021, 10:03 (GMT)
formatting
July 23, 2021, 09:48 (GMT)
Fix OpenGL context usage in Cycles X

Activating nullptr context is not a valid way to release the active
context, there is a dedicated function for this.

This also showed a logical error in the buffer mapping: the buffer
unmap is not supposed to release current OpenGL context but should
instead leave it active for a possible subsequent calls to the GPU
update. It worked before because the context as never released due
to wrong API usage.

Would say that the WM OpenGL API should have an assert to catch
such case, but this better to happen in the master branch.

Noticed while doing a further development related to GPUDisplay and
watching return value of GHOST_ActivateOpenGLContext.

Differential Revision: https://developer.blender.org/D11989
July 23, 2021, 09:42 (GMT)
Cleanup: Remove unused Cycles X passes from list
July 23, 2021, 09:42 (GMT)
Fix missing Noisy Shadow Catcher pass in Cycles X

Differential Revision: https://developer.blender.org/D11987
July 23, 2021, 09:08 (GMT)
Merge branch 'master' into asset-greasepencil
July 23, 2021, 06:15 (GMT)
Merge branch 'master' into soc-2021-porting-modifiers-to-nodes-merge-by-distance

# Conflicts:
# source/blender/blenkernel/BKE_node.h
July 23, 2021, 06:14 (GMT)
initial commit
July 22, 2021, 21:38 (GMT)
After merge fixes
July 22, 2021, 19:55 (GMT)
Merge branch 'master' into compositor-full-frame
July 22, 2021, 19:40 (GMT)
USD Import: only create UV data if needed.

Fixed bug where UV custom data was being created
even if reading mesh UVs is disabled.
July 22, 2021, 19:16 (GMT)
USD Import: read uvs and colors options.

Replaced the mesh_read_flag enum property with
read_mesh_uvs and read_mesh_colors toggles, as
the enum property has turned out to be confusing
to users.
July 22, 2021, 18:34 (GMT)
Fix incorrect denoised shadow catcher pass after last fix
July 22, 2021, 18:20 (GMT)
Cleanup: clang-format
July 22, 2021, 18:16 (GMT)
Fix various issue with render passes

* Color AOV wrong alpha
* Value AOV not working at all
* Remove unused Denoising Depth pass
July 22, 2021, 17:22 (GMT)
USD Import: rename global_read_flag parameter.

Renamed the global_read_flag import option and
parameter to mesh_read_flag.
July 22, 2021, 16:51 (GMT)
USD import options UI improvements.

Now using streamlined options properties layout,
implemented by Hans Goudey. Also, added name and
a more concise description to the prim_path_mask
property.
July 22, 2021, 16:18 (GMT)
Cycles X: restore get_devices() API function

Removal of this broke some render farm scripts. Keep it around for backwards
compatibility but recommend using refresh_devices() instead for refreshing
the device list.
July 22, 2021, 15:14 (GMT)
USD import: format fix.
July 22, 2021, 14:54 (GMT)
Merge branch 'master' into cycles-x
July 22, 2021, 13:50 (GMT)
Merge branch 'master' into greasepencil-object
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021