Blender Git Commits

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October 3, 2014, 13:09 (GMT)
Freestyle: Fix for a typo in the definition of NotBP1D.

This is a safe fix for a regression from 2.71, so should be back ported to 2.72.
October 3, 2014, 13:09 (GMT)
Fix T42026: Unit scale affects camera focal length.

Not a regression, yet maybe simple/safe enough for 2.72?
October 3, 2014, 13:09 (GMT)
Fix compilation on GCC (good old mixed declaration and code).
October 3, 2014, 13:09 (GMT)
fix T42022 Attempt to export empty set of objects resulted in an exception
October 3, 2014, 13:09 (GMT)
Fix T42018: Crash when displaying beveled poly-curves with spline bevfac mapping

This fix is for 2.72.
October 3, 2014, 13:09 (GMT)
Use native float math functions for MSVC12

`double` surrogates are slow (e.g. pow is 2x slower than powf), and MSVC12
supports fp-math functions from C99.
October 3, 2014, 13:09 (GMT)
Fix BI viewport render crash happening with zero render border area

This is better to be backported to the 2.72.
October 3, 2014, 13:09 (GMT)
Update for release themes.

This is to be backported to 2.72.
October 3, 2014, 13:09 (GMT)
Fix T41988: Shadow pass inaccurate calculation
October 3, 2014, 13:09 (GMT)
Revert previous commit (sorry about that), and use standard func to get active layer
in this case too.

Thanks to Campbell for the head up.
October 3, 2014, 13:09 (GMT)
Fix T41905: Linked objects/groups assigned to 'wrong' active layers when called from 3DView

Typo using v3d->layact instead of v3d->lay when linking and v3d is available in context.

This can be backported to 2.72.
October 3, 2014, 13:09 (GMT)
Fix T41993: Constant jittered bug

Rotated coordinate of the ray start was used when calculating
the ray direction, ending up with wrong direction.
October 3, 2014, 13:09 (GMT)
Fix T41977: 'Shading' panel of Render buttons not updating Rendered 3DView.

Reuse `rna_Scene_glsl_update` here too.
October 3, 2014, 13:09 (GMT)
Fix T41955: lamp error: double update for all lamps

This is actually also safe for 2.72 :)
October 3, 2014, 13:09 (GMT)
Fix for wrong color space when image loader set both rect and rect_float

Quite safe for 2.72.
October 3, 2014, 13:09 (GMT)
Fix T41995: Box selection - Edit mode - Header not updated.
October 3, 2014, 13:09 (GMT)
Fix T41978: Shadow was not excluded from combined path unless shadow pass was rendered too.

Pretty straightforward, issue probably goes back to (pre)history!
October 3, 2014, 13:09 (GMT)
Install_deps: Fix stupid mistake in BUILD_NOTE.txt generation since last commit.

Reported by Thomas (DingTo) over IRC, thanks.
October 3, 2014, 13:09 (GMT)
Fix T41986: polyfill fails with axis aligned verts
October 3, 2014, 13:09 (GMT)
Fix T41981: Crash by Copy mask splines without splines
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021