Revision 37a7421 by Antonis Ryakiotakis (gooseberry, gooseberry_farm, hair_immediate_fixes, hair_system, temp_constraint_volume, temp_hair_flow, temp_hair_modifiers, temp_motionpaths, temp_widgets_c++_experiment, temp_widgets_files_refactor, temp_widgets_update_tagging, UI-experiments, wiggly-widgets) October 3, 2014, 15:11 (GMT) |
Lamp widget: * Make a lamp widget design for the active lamp. * Fix some handler errors for widgets + autoupdate for different widget handles. |
Revision 71dd6e2 by Lukas Toenne (gooseberry, gooseberry_farm, hair_immediate_fixes, hair_system, temp_constraint_volume, temp_hair_flow, temp_hair_modifiers, temp_motionpaths) October 3, 2014, 14:46 (GMT) |
Guide hair drawing for hair particles. Without this the particle system only shows the actual non-simulated hairs ("guide hairs") during edit mode. These hairs are used for goals as well, so showing them in the regular viewport is pretty important. Also the usual hair curves are interpolated along the entire length, which makes it very difficult to see exact vertex positions, unless using exact powers of 2 for the segment number and match the display steps. |
Revision c6c495d by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) October 3, 2014, 14:38 (GMT) |
forgot copying cluster count when copying modifier settings |
October 3, 2014, 13:58 (GMT) |
Point submodules to the 2.72 tag |
October 3, 2014, 13:28 (GMT) |
move to the release version cycle |
October 3, 2014, 13:12 (GMT) |
Fix black matcap when using particle system Using matcap with a displist is not really good thing to try and it's actually a regression since we've enabled matcaps for all objects instead of just an active one. Conflicts: source/blender/editors/space_view3d/view3d_draw.c |
October 3, 2014, 13:10 (GMT) |
Merge branch 'master' into dyntopo_holes |
October 3, 2014, 13:09 (GMT) |
Fix for 2-sided faces in array modifier |
October 3, 2014, 13:09 (GMT) |
Fix T41983: Array regression with center-verts Array with rotation and a central pivot would fail. Thanks to Bastien Montagne for the initial fix. |
October 3, 2014, 13:09 (GMT) |
Better fix for T42054 - modifiers have a callback to say whether they need normals or no. Thanks Campbell for the headup! |
October 3, 2014, 13:09 (GMT) |
Fix T42054: Problem when using Cast modifier with Wireframe modifier. Wireframe modifier needs valid normals, let's ensure that! |
October 3, 2014, 13:09 (GMT) |
Fix T41920: Changing Use Alpha settings doesn't refresh viewport properly |
October 3, 2014, 13:09 (GMT) |
Update link to the Support an Animation Movie link This is to be in the final release. |
October 3, 2014, 13:09 (GMT) |
Fix for wrong bit mask magic happening in gpu_update_lamps_shadows() |
October 3, 2014, 13:09 (GMT) |
Fix T42049: Crash exiting /w GL1.1 |
October 3, 2014, 13:09 (GMT) |
Fix T42030: Grabbing the whole mask interfere with grabbing individual curve This fix is for the final 2.72 release. |
October 3, 2014, 13:09 (GMT) |
Fix T42033 UVs shown while rendering in texture paint mode. This should be included in final release build. |
October 3, 2014, 13:09 (GMT) |
Fix for regression on bevel material: need do_version support for earlier files. |
October 3, 2014, 13:09 (GMT) |
Fix T41971: BMesh mapping slot arg error |
October 3, 2014, 13:09 (GMT) |
Fix Smoke UI property: Low resolution values are needed for pyroclastic smoke effects. Example values for such an effects are resolution = 10 and high resolution = 5. Patch by nudelZ |
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