Blender Git commits from all branches. Page: 2534 / 2888 October 3, 2014, 13:09 (GMT) | Sphinx doc script, update for change in rsync
| October 3, 2014, 12:54 (GMT) | Fixed RNA update callbacks to ensure the hair path cache is rebuilt.
| October 3, 2014, 12:19 (GMT) | Fix for hair shape key ui script.
| October 3, 2014, 12:06 (GMT) | Fixed some ui script errors.
| October 3, 2014, 12:05 (GMT) | Fixed some uses of ob->shapenr instead of psys->shapenr.
| October 3, 2014, 12:04 (GMT) | Replaced the single `ID *from` pointer in shape keys with a more detailed `owner` struct.
This allows distinction of classic ID block shape keys from particle system keys.
| October 3, 2014, 10:16 (GMT) | Evaluate shape keys when building the particle path cache.
| Revision 0079748 by Antonis Ryakiotakis (gooseberry, gooseberry_farm, hair_immediate_fixes, hair_system, temp_constraint_volume, temp_hair_flow, temp_hair_modifiers, temp_motionpaths, temp_widgets_c++_experiment, temp_widgets_files_refactor, temp_widgets_update_tagging, UI-experiments, wiggly-widgets)October 3, 2014, 10:15 (GMT) | Placeholder widget code for spotlamps
| October 3, 2014, 09:55 (GMT) | attempts to fix one small memleak in read_struct, but fail.... grrr where on earth this is supposed to be freed again ?
| October 3, 2014, 07:49 (GMT) | Shape key "specials" menu for particle shape keys.
| October 3, 2014, 07:09 (GMT) | Renamed file to make it consistent with object shapekey operators.
| October 3, 2014, 07:06 (GMT) | Fix for RNA using ptr->id.data instead of ptr->data for ParticleSystem.
| October 3, 2014, 06:22 (GMT) | Merge branch 'master' into dyntopo_holes
| October 2, 2014, 19:04 (GMT) | get surrounding verts in-order
| Revision 8810578 by Antonis Ryakiotakis (gooseberry, gooseberry_farm, hair_immediate_fixes, hair_system, temp_constraint_volume, temp_hair_flow, temp_hair_modifiers, temp_motionpaths, temp_widgets_c++_experiment, temp_widgets_files_refactor, temp_widgets_update_tagging, UI-experiments, wiggly-widgets)October 2, 2014, 18:34 (GMT) | Merge branch 'master' into wiggly-widgets
| Revision 6c09f01 by Antonis Ryakiotakis (gooseberry, gooseberry_farm, hair_immediate_fixes, hair_system, temp_constraint_volume, temp_hair_flow, temp_hair_modifiers, temp_motionpaths, temp_widgets_c++_experiment, temp_widgets_files_refactor, temp_widgets_update_tagging, UI-experiments, wiggly-widgets)October 2, 2014, 18:33 (GMT) | Move widget drawing at a higher level - try drawing on top of rendering too.
Rationale - widgets might be useful to have even on rendered scenes - we'll have to see about how this will work
Also use area initialization code to register region specific widgets once.
lala
| October 2, 2014, 18:14 (GMT) | Fix for crash for removing faces that are iterated on
| October 2, 2014, 17:20 (GMT) | Conversion functions from/to hair shape keys to particle data.
| October 2, 2014, 17:06 (GMT) | Cleanup: minor edits
| October 2, 2014, 17:04 (GMT) | Shape key infrastructure for hair.
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