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July 20, 2014, 11:41 (GMT)
Merge branch 'master' into opensubdiv-modifier
July 20, 2014, 11:08 (GMT)
Paint Curves Transform:

* Cursor pivot working.
* Expose pivot in paint modes.
July 20, 2014, 08:47 (GMT)
cursor transform WIP for curves
July 20, 2014, 08:13 (GMT)
merge related compile fixes
July 20, 2014, 06:43 (GMT)
Merge branch 'master' into temp-array-modifier
July 20, 2014, 06:32 (GMT)
Merge branch 'master' into pie-menus

Conflicts:
source/blender/editors/interface/interface.c
source/blender/windowmanager/intern/wm_event_system.c
July 20, 2014, 04:34 (GMT)
Merge branch 'master' into fracture_modifier_oldsim

Conflicts:
extern/CMakeLists.txt
source/blender/blenkernel/intern/rigidbody.c
source/blender/editors/interface/interface_templates.c
source/blender/editors/object/object_edit.c
source/creator/CMakeLists.txt
July 19, 2014, 02:03 (GMT)
Warnings fixed, about non used variables.
July 19, 2014, 02:00 (GMT)
Method for choose face that serve to build a line gradient flow
Method to project vector field on certain face and intersect this with adjacent edges.
Fixed problem about computation of gradient field vector, i misinterpreted the matrix representation.
July 19, 2014, 01:41 (GMT)
Merge remote-tracking branch 'origin/master' into soc-2014-bge
July 19, 2014, 01:40 (GMT)
gameengine scenegraph: whitespace and comment cleanup - KX_BoneParentRelation
July 18, 2014, 22:41 (GMT)
Fixed a bad crash while switching shapekeys with topo changes

Turned out to be a memory corruption issue due to a stupid 'premature
optimization' attempt, used Valgrind to figure out where that was.
July 18, 2014, 21:20 (GMT)
Merge remote-tracking branch 'origin/master' into soc-2014-bge
July 18, 2014, 20:16 (GMT)
gameengine scenegraph: whitespace and comment cleanup - KX_SlowParentRelation
July 18, 2014, 19:27 (GMT)
gameengine scenegraph: small refactor to KX_NormalParentRelation , KX_VertexRelation was not marking changes for it's children
July 18, 2014, 17:44 (GMT)
Fixed compilation under GCC
July 18, 2014, 06:46 (GMT)
Merge remote-tracking branch 'origin/master' into soc-2014-bge
July 17, 2014, 20:08 (GMT)
OpenSubdiv: Attempt to fix compilation error of BGE
July 17, 2014, 18:04 (GMT)
OpenSubdiv: Add bits needed for UV mapping support in GLSL shading
July 17, 2014, 17:06 (GMT)
OpenSubdiv: Quick tests for GLSL shaded mode

It all seems to rather work now, apart from the UVs which are
not hooked up yet. For some reason generated coordinates doesn't
work as well, not sure about this yet,

Using sphere/tangent/etc mapping seems to give proper results,
for example http://www.pasteall.org/pic/show.php?id=74096
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021