Blender Git Commits

Blender Git commits from all branches.

Page: 2600 / 2888

July 11, 2014, 13:54 (GMT)
OpenSubdiv: Correction for the strict compiler flags
July 11, 2014, 13:43 (GMT)
Merge branch 'master' into opensubdiv-modifier
July 11, 2014, 12:59 (GMT)
Take care of more review points.
July 10, 2014, 23:18 (GMT)
Merge remote-tracking branch 'origin' into soc-2014-viewport_fx

Conflicts:
source/blender/gpu/shaders/gpu_shader_simple_vert.glsl
July 10, 2014, 22:59 (GMT)
need to call releaseNativeHandles in GHOST_WindowX11's destructor, as well as some additional checks in GHOST_ContextGLX's destructor
July 10, 2014, 21:02 (GMT)
Compiling intermediate files for linking c++ code from bpy_interface.c
July 10, 2014, 17:24 (GMT)
Displist construction -- better commit it before I tear it up again
July 10, 2014, 13:51 (GMT)
Merge remote-tracking branch 'origin' into soc
July 10, 2014, 13:34 (GMT)
fix initial window size being too large for OSX/X11 on multiple monitors (check for X11 being used instead of not APPLE and not WIN32)
July 10, 2014, 12:29 (GMT)
oops, some typos made it into the GLX context commit
July 10, 2014, 12:17 (GMT)
removed some accidentally added backup files
July 10, 2014, 05:55 (GMT)
Promoted curve.c to cpp (changed extension, added casts), moved gridmesh into blenkernel/intern, the location of the old tessellation code, and moved the GLUT debug tool into the tests folder which seems like the appropriate place for it.
July 10, 2014, 02:44 (GMT)
Timing code (TODO: REMOVE, it's platform-specific), reorganization of coords (now stored apart from verts) for compatibility with tess code.
July 10, 2014, 02:30 (GMT)
Merge branch 'soc-2014-viewport_fx' of git.blender.org:blender into soc-2014-viewport_fx
July 9, 2014, 23:19 (GMT)
[Revision] GHOST Context Refactor for X11 (Also can compile GHOST X11 on OSX)
This is much like the CGL context in that it is fairly preliminary and does not have all the features of EGL or WGL contexts yet.
In order to work on this on OSX, some minor changes were made to CMake to link with X11 on OSX
July 9, 2014, 23:13 (GMT)
some readability edits for ghost context classes
also added code to clear screen immediately after context creation, similar to how it is done for glX
July 9, 2014, 23:06 (GMT)
removed apparent overly verbose conversion of int to bool in GHOST_C-api.cpp
July 9, 2014, 23:03 (GMT)
fix: xdnd module did not compile on OSX without setting the location of X11 include files
July 9, 2014, 22:56 (GMT)
Moved and deleted some code from GHOST Cocoa
moved locale query to the intern/locale module
deleted some odd code that did not appear to be actually used relating to command line arguments
July 9, 2014, 21:09 (GMT)
Merge branch 'master' into soc-2013-paint

Conflicts:
source/blender/blenkernel/BKE_blender.h
source/blender/blenloader/intern/versioning_270.c
source/blender/editors/sculpt_paint/paint_stroke.c
source/blender/editors/transform/transform.h
source/blender/makesdna/DNA_material_types.h
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021