May 18, 2020, 13:27 (GMT) |
Merge branch 'master' into active-fcurve-keyframe |
May 18, 2020, 08:59 (GMT) |
Merge branch 'master' into cycles_texture_cache |
May 17, 2020, 17:52 (GMT) |
add comments to BLI::Set |
May 17, 2020, 16:28 (GMT) |
splitup files |
May 17, 2020, 14:49 (GMT) |
documentation |
May 17, 2020, 14:28 (GMT) |
documentation |
May 17, 2020, 13:06 (GMT) |
rename file |
May 17, 2020, 12:54 (GMT) |
change order of template arguments |
May 17, 2020, 12:43 (GMT) |
Add PreShuffle arg |
May 17, 2020, 11:46 (GMT) |
improve threshold |
May 17, 2020, 11:25 (GMT) |
10% performance improvement for grow |
May 17, 2020, 10:37 (GMT) |
use tbb in array |
May 17, 2020, 00:58 (GMT) |
UI: Widget: Replace geometry by fragment shader drawing This means all the antiailasing is done inside the fragment shader. We use a Signed Distance Field to draw the 2D rounded boxes. This ensure the best quality for AA. This reduce the averge Batch for widget to 16 verts instead of ~600 and reduce overshading a lot. Theme Emboss alpha and tria alpha needs to be changed after this refactor. |
May 16, 2020, 20:52 (GMT) |
add todo |
May 16, 2020, 20:39 (GMT) |
cleanup |
May 16, 2020, 20:39 (GMT) |
print stats for VectorSet |
May 16, 2020, 20:21 (GMT) |
print stats for Map |
May 16, 2020, 20:09 (GMT) |
start generalizing hash table statistics |
May 16, 2020, 19:23 (GMT) |
make linear steps configurable |
May 16, 2020, 19:22 (GMT) |
cleanup |
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Master Commits
MiikaHweb | 2003-2021