Blender Git Commits

Blender Git "builtin-simulation-nodes" branch commits.

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April 6, 2019, 20:50 (GMT)
use function name prefix for inserters
April 6, 2019, 20:42 (GMT)
improve method names
April 6, 2019, 20:27 (GMT)
remove BuilderContext
April 6, 2019, 20:13 (GMT)
rename Builder to GraphBuilder
April 6, 2019, 20:08 (GMT)
move BuilderContext into Builder
April 6, 2019, 19:48 (GMT)
use common prefix for type getters
April 6, 2019, 19:44 (GMT)
use common prefix for function getters
April 6, 2019, 19:18 (GMT)
cleanup auto vectorization function
April 6, 2019, 19:06 (GMT)
vectorized Separate Vector node
April 6, 2019, 16:52 (GMT)
Merge branch 'master' into functions
April 6, 2019, 16:46 (GMT)
simplify execution stack management
April 6, 2019, 16:14 (GMT)
remove debug print
April 6, 2019, 16:12 (GMT)
higher level macro for tuple allocation
April 6, 2019, 16:05 (GMT)
automatically destruct stack allocated tuples in c++
April 6, 2019, 15:21 (GMT)
initial generic automatic vectorization, used in Combine Vector node
April 6, 2019, 13:23 (GMT)
Implicit conversion from individual elements to lists
April 6, 2019, 12:58 (GMT)
vectorized output sockets don't need a property
April 6, 2019, 10:00 (GMT)
List Length node and fail early when socket types don't match
April 6, 2019, 09:05 (GMT)
Vectorization support for Node UI
April 5, 2019, 17:31 (GMT)
initial IR for vector addition
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021