Blender Git Commits

Blender Git "builtin-simulation-nodes" branch commits.

Page: 13 / 122

January 11, 2020, 15:35 (GMT)
remove unused nodes optimization
January 11, 2020, 15:09 (GMT)
give nodes and sockets an id again
January 11, 2020, 14:56 (GMT)
add utility to debug allocated amount in monotonic allocator
January 11, 2020, 14:51 (GMT)
store network more compactly
January 11, 2020, 14:34 (GMT)
store data in network builder more compactly
January 11, 2020, 13:09 (GMT)
avoid unnecessary type casting
January 11, 2020, 12:21 (GMT)
remove nodes after constant folding
January 11, 2020, 11:59 (GMT)
initial network builder refactor to enable support for removing nodes
January 11, 2020, 09:40 (GMT)
add method to access all nodes
January 9, 2020, 16:41 (GMT)
support constant folding for vectors
January 9, 2020, 16:20 (GMT)
move constant functions to separate file
January 9, 2020, 16:09 (GMT)
Merge branch 'master' into functions
January 5, 2020, 15:37 (GMT)
Merge branch 'master' into functions
January 4, 2020, 15:38 (GMT)
minor fixes
January 4, 2020, 15:21 (GMT)
better to string conversion for generic types
January 4, 2020, 15:07 (GMT)
initial constant folding of multi function network
January 4, 2020, 13:42 (GMT)
rename Stack.empty to Stack.is_empty
January 4, 2020, 13:25 (GMT)
cleanup link insertion
January 4, 2020, 12:59 (GMT)
simplify conversion insertion
January 4, 2020, 12:42 (GMT)
refactor: extract methods
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021