Blender Git Commits

Blender Git "builtin-simulation-nodes" branch commits.

Page: 50 / 122

September 4, 2019, 14:27 (GMT)
use Surface Info node instead of Collision Info
September 4, 2019, 14:27 (GMT)
refactor triangle weight computation
September 4, 2019, 14:27 (GMT)
Merge branch 'master' into functions
September 4, 2019, 09:33 (GMT)
skip matrix interpolation when not necessary
September 4, 2019, 09:09 (GMT)
move AttributesRef to BKE namespace
September 4, 2019, 08:51 (GMT)
more accurate runtime type checking in debug builds
September 4, 2019, 07:45 (GMT)
Merge branch 'master' into functions
September 3, 2019, 16:12 (GMT)
Merge branch 'master' into functions
September 3, 2019, 14:30 (GMT)
Merge branch 'master' into functions
September 3, 2019, 14:22 (GMT)
quiet warning
September 3, 2019, 14:17 (GMT)
deduplicate vertex weights input code
September 3, 2019, 14:07 (GMT)
initial action context chaining
September 3, 2019, 14:07 (GMT)
fix finding execute sockets
September 3, 2019, 13:13 (GMT)
new Surface Weights input node
September 3, 2019, 12:06 (GMT)
refactor how input providers are parsed
September 3, 2019, 11:50 (GMT)
cleanup iterating over AttributeRefs
September 3, 2019, 10:34 (GMT)
better error handling when expected action context is not given
September 3, 2019, 09:58 (GMT)
rename stride to size
September 3, 2019, 09:56 (GMT)
move particle function input providers to separate file
September 3, 2019, 09:39 (GMT)
new Change Particle Size node
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021