Blender Git "builtin-simulation-nodes" branch commits. Page: 51 / 122 September 3, 2019, 09:20 (GMT) | move change color/velocity node to same file
| September 3, 2019, 09:16 (GMT) | refactor age reached event
| September 3, 2019, 09:07 (GMT) | initial variation input for age reached event
| September 3, 2019, 08:53 (GMT) | rename attribute reference classes
AttributeArrays -> AttributesRef NewParticles -> AttributesRefGroup
| September 3, 2019, 08:30 (GMT) | Merge branch 'master' into functions
| September 2, 2019, 17:01 (GMT) | reorganize where interfaces are declared
| September 2, 2019, 16:13 (GMT) | remove unused parameter
| September 2, 2019, 16:08 (GMT) | don't pass particle allocator using BlockStepData
| September 2, 2019, 15:58 (GMT) | use annotation for properties
| September 2, 2019, 15:56 (GMT) | remove ParticleSet and ParticleSets abstraction
| September 2, 2019, 14:09 (GMT) | improved Change Particle Velocity node
| September 2, 2019, 13:40 (GMT) | fix mesh emitter action context
| September 2, 2019, 13:13 (GMT) | abstract mesh surface action context
| September 2, 2019, 13:07 (GMT) | rename
| September 2, 2019, 12:42 (GMT) | Merge branch 'master' into functions
| September 2, 2019, 10:31 (GMT) | use action context in mesh emitter
| September 2, 2019, 10:11 (GMT) | use more generic mesh surface action context
| September 2, 2019, 10:05 (GMT) | fix temporary deallocation
| September 2, 2019, 09:33 (GMT) | simplify mesh emitter more
| September 2, 2019, 09:20 (GMT) | cleanup mesh emitter
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