Blender Git Commit Log
Git Commits -> Revision 5b89d49
Revision 5b89d49 by Hans Goudey (attribute-accessor, geometry-nodes, geometry-nodes-active-modifier-drawing, geometry-nodes-attribute-nodes, geometry-nodes-deduplicate-float-math, geometry-nodes-distribute-points, geometry-nodes-mix-attributes, geometry-nodes-point-separate-node, temp-geometry-nodes-distribute-points-cleanup, temp-modifiers-instancing) October 30, 2020, 14:57 (GMT) |
Geometry Nodes: Allow node group inputs with the same name If we add the "name" label manually with uiItemR, we can use the socket identifier instead of the name for the IDProperty name. This will also allow us more flexibility in how to draw the settings in the future, and removes the empty _RNA_UI proprety that was drawn before. |
Commit Details:
Full Hash: 5b89d49b0d297a33271a311f80ff503b3412686a
Parent Commit: e805bfc
Lines Changed: +34, -10
1 Modified Path:
/source/blender/modifiers/intern/MOD_nodes.cc (+34, -10) (Diff)