Blender Git Commit Log
Git Commits -> Revision 7765614
February 9, 2017, 13:51 (GMT) |
Cycles: Speedup transparent shadows on CUDA This commit enables record-all behavior of transparent shadows rays. Render times difference goes as following: GTX 1080 render time BMW -0.5% Fishy Cat -0.0% Pabellon Barcelona -11.6% Classroom +1.2% Koro -58.6% Kernel will now use some extra VRAM memory to store the intersection array (200MB on my configuration). This we can optimize out with some further commits. |
Commit Details:
Full Hash: 7765614eb39ffe7efdf42fc3e1b9b48b2b922e9f
Parent Commit: 1a222aa
Committed By: Bastien Montagne
Lines Changed: +1, -0
1 Modified Path:
/intern/cycles/kernel/kernel_types.h (+1, -0) (Diff)