Blender Git Commit Log
Git Commits -> Revision beb6677
February 9, 2017, 13:51 (GMT) |
Cycles: Store shadow intersections in the kernel globals Seems CUDA failed to de-duplicate the array across multiple inlined versions of the shadow_blocked(). Helped it a bit with that now. Gives about 100MB memory improvement on a scenes after previous commit and brings up memory "regression" to only 100MB comparing to the master branch now. |
Commit Details:
Full Hash: beb667711985ae5ab3bdddb033d56d2d103bd5c1
Parent Commit: 7765614
Committed By: Bastien Montagne
Lines Changed: +27, -10