Blender Git Commit Log
Git Commits -> Revision e73e5c9
June 9, 2015, 16:56 (GMT) |
Gooseberry: Fix for flickering grass The issue was caused by memory optimization marking particle system to recalc, and because of the way how particle flags works it was possible that it'll cause particle's re-distribution. Now this memory optimization will act the same as loading the file. Would need to review if this fix is to go to master/cycles_memory branches but for now it'll be cool to figure out what to do with the farm. |
Commit Details:
Full Hash: e73e5c9930bdd10fc343f7c7b34a2265dd4e2658
Parent Commit: 313c958
Lines Changed: +1, -0
1 Modified Path:
/source/blender/blenkernel/intern/object.c (+1, -0) (Diff)