Revision c491b50 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) February 13, 2018, 17:19 (GMT) |
fix potential memory leak |
Revision 4eb44b8 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) February 13, 2018, 17:07 (GMT) |
another implementation attempt for external constraints |
Revision 97a677e by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) February 12, 2018, 21:19 (GMT) |
first attempt of brickify fracture |
Revision 21f1922 by Brecht Van Lommel (blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) February 12, 2018, 19:37 (GMT) |
Fix part of T53080: don't use current scene world for icon previews. This can be very slow if it contains a big texture, and it's not necessarily setup in a useful way anyway, and materials can be used in multiple scenes. |
Revision c3d5668 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) February 11, 2018, 09:58 (GMT) |
fix for "double rotation" in bind if both objects were rotated, rotations were added up unnecessarily. |
Revision 032b14a by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) February 10, 2018, 22:50 (GMT) |
fractal boolean with regular alignment, animation bind tweaks |
Revision f29a691 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) February 9, 2018, 16:40 (GMT) |
inner material is part of presets now |
Revision f6abf9d by Bastien Montagne (blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) February 9, 2018, 15:25 (GMT) |
Fix (unreported) crash when duplicating a FileBrowser window in preview draw mode. We did not clear preview or smoothscroll timers pointers in copy code... |
Revision e5917d6 by Sergey Sharybin (blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) February 6, 2018, 14:37 (GMT) |
Fix missing group duplicated by hair in render Was happening when viewport visibility on the particle system is disabled. This became an issue after c45afcf, but the actual issue goes a bit deeper and the following aspects were involved: - Relations builder for particle system was ignoring particle system if it's visibility is not enabled for viewport. This is something what shouldn't have been done -- depsgraph relations are supposed to be the same no matter if it's viewport or render. - Relation builder was only dealing with duplication set to object, but was ignoring group duplication. This is NOT a regression since 2.79, but a regression since 2.79a-rc1. |
Revision ea82f4c by jens verwiebe (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) February 4, 2018, 21:21 (GMT) |
fix an ffmpeg qtrle crasher |
Revision bac2541 by Bastien Montagne (blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) February 1, 2018, 14:56 (GMT) |
Fix T53686: VSE Render crash when zooming timeline. Epic fail from recent 'security' fixes (rBe04d7c49dca9). ;) To be backported to 2.79a! |
Revision 3e2909c by Brecht Van Lommel (blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 31, 2018, 14:28 (GMT) |
Revision 1052497 by Bastien Montagne (blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 31, 2018, 11:46 (GMT) |
Fix possible concurency issue in mesh normals computation. Failure in own code from last December, thanks @sergey for finding it. To be backported to 2.79a. |
Revision 567b4fa by Campbell Barton (blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 30, 2018, 22:56 (GMT) |
Fix T52634: EditMesh Remove doubles could hang A single diagonal axis was used for sorting coordinates, the algorithm relied on users not having vertices axis aligned. Use BLI_kdtree to remove doubles instead. Overall speed varies, it's more predictable than the previous method. Some typical tests gave speedup of ~1.4x - 1.7x. |
Revision d7c7ce2 by Campbell Barton (blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 30, 2018, 22:56 (GMT) |
BLI_kdtree: utility function to remove doubles |
Revision f5ef3a7 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 29, 2018, 19:51 (GMT) |
animation bind rotation fix, some dynamic mode fixes |
Revision de56355 by Bastien Montagne (blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 26, 2018, 14:18 (GMT) |
IMB: Add asserts that returned fps and fps base are strictly positives. Forgot to add that in previous commit, also related to T53003. |
Revision 3ee1a79 by Bastien Montagne (blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 26, 2018, 14:18 (GMT) |
Related to T53003: tweak scene fps range. Move restricted 'reasonable' range to ui_range, and allow wider values for manual settings. |
Revision a73b390 by Bastien Montagne (blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 26, 2018, 14:18 (GMT) |
Fix T53003: IMB: Invalid framerate handling due to short integer overflow. FFMPEG uses int for the numerator, while Blender uses a short. So in cases people gave weird exotic framerate values and we cannot reduce enough the numerator, we'd get totally weird values (even negative frame rates sometimes!) Now we add checks for short overflow and approximate as best as possible in that case (error should not matter unless you have shots of at least several hundreds of hours ;) ). |
Revision 0e37c98 by Brecht Van Lommel (blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 26, 2018, 07:45 (GMT) |
Fix part of T53080: all material previews re-rendering after undo. This reverts commit dc2617130b2e1d7d2b9892fbd7c6e7b60caafb66, which disabled writing of previews for undo. While this uses some memory, re-rendering all previews is very expensive, especially if for example you have lots of materials using high-res image textures. |
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