Blender Git Commits

Blender Git "fracture_modifier" branch commits.

Page: 63 / 130

May 27, 2016, 08:07 (GMT)
crash fix, could happen that the internal ob->derivedFinal DM structures were invalid

happened in some cases and most notably under windows when attempting to calculate the DMs bounding box
May 23, 2016, 08:30 (GMT)
backport for missing smoke viewport display due to using "min" as variable name

This was a fix for T47991 and affects OSX only.
April 27, 2016, 11:30 (GMT)
fix: seems autohide refresh was not triggered each time after loading a file

since this is runtime only data force to refresh it now.
April 8, 2016, 11:52 (GMT)
fix for solver / cluster solver iterations override, it caused different behavior at loading / refresh

solver iteration override was taken into account too late, after first validation which probably caused different simulation behavior using the default value for one frame
April 5, 2016, 18:00 (GMT)
set version char to "a" and cycle to "release"
April 5, 2016, 17:58 (GMT)
Merge remote-tracking branch 'refs/remotes/origin/blender-v2.77-release' into fracture_modifier
April 5, 2016, 10:45 (GMT)
Fix UV-Editor crashes w/ over SHRT_MAX UV's
April 5, 2016, 09:34 (GMT)
Fix T47705: Freestyle line glitch.

The addressed issue is a regression from Blender 2.75, after the internal
switch from double to single precision floating-point numbers in the
Freestyle code base. Face normal calculations require the higher
precision during the computations, even though the results can be stored
as single precision numbers.
April 5, 2016, 09:02 (GMT)
Correct merge error
April 5, 2016, 08:58 (GMT)
Remove newly added function (harmless but unused)
April 5, 2016, 08:55 (GMT)
Blender 2.77a: Point addons to a new submodule hash
April 5, 2016, 08:51 (GMT)
Particles: Fix broken grid distribution in some case from own recent rB201d3938622.
April 5, 2016, 08:51 (GMT)
Fix T47902: Particle grid not using modifier stack, Take II.

Now only fix correct handling of use_modifier_stack for grid distribution,
fixing it globally breaks all existing edited hair systems. :/
April 5, 2016, 08:50 (GMT)
Revert "Fix T47902: Particle grid not using modifier stack."

This reverts commit 2bd3acf7cd27c0c3ee77b10d56b91c3b03226d39.

Commit is valid in theory - but in practice, it means nearly all edited hair systems
would need to be re-created from scratch... Not nice, so better revert and note in code
that particle distribution is ugly and does not respect 'use modifier stack' option in most cases.
April 5, 2016, 08:50 (GMT)
Fix T47902: Particle grid not using modifier stack.

Disclaimer: this is tentative fix, seems to be working but you never know with particles.
If issue arise, we'll just revert this commit and hide 'use modifier stack' option
for grid distribution instead.

This commit also try to make choice of which dm to use during distribution more generic
(deduplication of code), again hopping not to break anything. :P
April 5, 2016, 08:48 (GMT)
Fix error in ghash/gset_ensure_p_ex

The key is needed in the case the ghash resizes.
Caused regression T47984.
April 5, 2016, 08:46 (GMT)
Fix T47939, take II: Check clang package version, not llvm-devel one.

Looks like some distro still provide llvm-3.4-devel, while no more clang-3.4.
Since clang depends on llvm of same version, check clang only should ensure
us we also have matvhing llvm... *sigh*
April 5, 2016, 08:46 (GMT)
Fix T47939: Install Deps OSL 1.7.1 and clang-3.5

Until we officially support llvm3.5 or more, only allow for 3.4 llvm packages,
and build own stuff otherwise...
April 5, 2016, 08:45 (GMT)
Fix T47848: Fix regression in sequencer GL render

Own changes in 2.77 broke off-screen render with scene render size doesn't match output.
April 5, 2016, 08:41 (GMT)
Cycles: Fix wrong camera in volume check when domain is only visible to camera rays
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021