Blender Git Commits

Blender Git "fracture_modifier" branch commits.

Page: 79 / 130

October 29, 2015, 10:10 (GMT)
error in last commit
October 29, 2015, 10:08 (GMT)
Fix for missing id_lib_extern, assigning ID's
October 29, 2015, 10:06 (GMT)
Fix T46502: Linked dupli-group lost on reload
October 29, 2015, 10:06 (GMT)
Fix T46503: Snap scale fails using corner pivot
October 29, 2015, 10:06 (GMT)
Fix crash pressing +/- in file-selector

Filenames over 128 chars would crash.
Move BLI_newname into file_ops,
this was only used in one place and isn't all that re-usable.
Also remove special behavior for 4 digits.
October 29, 2015, 10:06 (GMT)
Fix crash w/ PlayAnim & long filenames

Paths >128 chars could crash.
Replace BLI_newname with direct BLI_stringenc/dec use which makes more sense in this case.
October 29, 2015, 10:06 (GMT)
Fix T46493: Wrong camera zoom blur with non-unit pixel aspect
October 29, 2015, 10:06 (GMT)
Fix T46494: Can't de-select a face w/ mixed modes
October 29, 2015, 10:06 (GMT)
Fix memory leaks in PlayAnim

Was never freeing filenames or pictures.
October 29, 2015, 10:06 (GMT)
Fix T46465: Lag scrubbing w/ PlayAnim
October 29, 2015, 10:06 (GMT)
PlayAnim: avoid list count setting frame from mouse
October 29, 2015, 10:06 (GMT)
Fix T45900: Allow again white spaces in file names.

Should probably be added to 'a' release, should we do one...
October 29, 2015, 10:06 (GMT)
Fix T46483: vertex/edge slide with correct UVs sometimes pinning UVs.
October 29, 2015, 10:06 (GMT)
Fix related to T46223: memory leak when loading multilayer multiview images.

Differential Revision: https://developer.blender.org/D1549
October 29, 2015, 10:06 (GMT)
Fix T46223: multiview image sequences crashing.

Differential Revision: https://developer.blender.org/D1549
October 29, 2015, 10:06 (GMT)
BGE: Fix animations update when scene is suspended.
October 29, 2015, 10:06 (GMT)
Fix T46487: OpenSubdiv objects are invisible in Blender Internal "Rendered" viewport mode
October 29, 2015, 10:06 (GMT)
Fix T46453: JPEG quality not stored in file

This is a feature unique to jpeg that would store the quality it was saved.

- Use struct instead of bit-shifting.
- No longer store the 'flag'.
October 29, 2015, 10:06 (GMT)
Cleanup: remove historic, blender-only jpeg io
October 29, 2015, 10:06 (GMT)
Fix T46284: Texture paint, wrong shading mode

Project-paint now supports painting to cycles materials.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021