Blender Git Commits

Blender Git "fracture_modifier" branch commits.

Page: 9 / 130

January 14, 2018, 00:34 (GMT)
fix for binding, should leave no shards behind now
January 13, 2018, 01:50 (GMT)
Fix T47212: Luminance Key not working with HDR and out-of-gamut ranges.

Differential Revision: https://developer.blender.org/D2981
January 13, 2018, 01:42 (GMT)
Fix T53567: Negative pixel values causing artifacts with denoising

Now negative color values are clamped to zero before the actual denoising.
January 13, 2018, 01:41 (GMT)
Cycles: Fixed compilation of CUDA kernels. Follow-up fix for my last commit.
January 13, 2018, 01:41 (GMT)
Cycles: Workaround for performance loss with the CUDA 9.0 SDK.

CUDA 9.0.176 apparently caused some slow down on high-end Pascal cards that can be mitigated by increasing the number of registers. See https://developer.blender.org/F1142667 for a detailed comparison.
January 13, 2018, 01:40 (GMT)
Fix T53692: OpenCL multi GPU rendering not using all GPUs.

Ensure each OpenCL device has a unique ID even if the hardware ID is not
unique for some reason.
January 13, 2018, 01:38 (GMT)
Fix T53755: Cycles OpenCL lamp shaders have incorrect normal.
January 12, 2018, 23:39 (GMT)
fixes for bind animated mesh: transform and jump issues
January 12, 2018, 12:15 (GMT)
experimental bind of animated vertices (other object) to shards

this transfers vertex motion during simulation and allows some kind of "deformation" of the fractured mesh, without
refracturing it
January 12, 2018, 10:20 (GMT)
Cleanup: SGI format, avoid overflow

Harmless but causes warnings
January 12, 2018, 10:20 (GMT)
Cleanup: SGI format, use uint/short/char types
January 12, 2018, 10:20 (GMT)
Fix SGI foramt reader CVE-2017-2901

Integer Overflow Code Execution Vulnerability.

Reader no longer crashes on corrupt images (from own fuzz testing).
January 12, 2018, 10:20 (GMT)
Cleanup: SGI format, remove unused struct members
January 12, 2018, 04:53 (GMT)
Fix background_job template

Update attribute and use empty file operator
January 12, 2018, 04:53 (GMT)
Fix T53311: transform edge/normal orientation

When the edge is aligned with it's own normals,
transform orientation wasn't aligned with the edge.
January 12, 2018, 04:53 (GMT)
Fix bmesh.utils.face_join arg parsing
January 11, 2018, 00:17 (GMT)
Fix T53752: Draw curve fails w/ stylus
January 10, 2018, 21:00 (GMT)
fixed a crasher when moving an object in dynamic fracture and when attempting to undo/redo FM removal
January 10, 2018, 03:09 (GMT)
removed some performance-deadly reallocs in remesher

remesher now atleast responds again to user input and runs with 0.6fps with 60^3 particles
January 9, 2018, 13:31 (GMT)
Additional fix after cherry-picking rB870840e8b7dd (in rB72151f3e36b).
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021