Revision 6e5b21f by Bastien Montagne (gooseberry, gooseberry_farm, temp_hair_modifiers, temp_motionpaths) January 18, 2015, 17:51 (GMT) |
Merge branch 'master' into gooseberry |
Revision 4dec17b by Lukas Toenne (gooseberry, gooseberry_farm, temp_hair_modifiers, temp_motionpaths) January 16, 2015, 16:34 (GMT) |
Merge branch 'master' into gooseberry |
Revision e52f280 by Lukas Toenne (gooseberry, gooseberry_farm, temp_hair_modifiers, temp_motionpaths) January 16, 2015, 15:04 (GMT) |
Fix for slow deformation-motionblur in Cycles using the new spiral kink mode. This was caused by variation of the number of keys on child hairs due to shortening of hair curves based on euclidian distances. The other kink modes also shorten hairs, but use the parametric distance instead, which does not vary with deformation of hairs. |
Revision b60e52f by Sergey Sharybin (gooseberry, gooseberry_farm, temp_hair_modifiers, temp_motionpaths) January 16, 2015, 11:41 (GMT) |
Merge branch 'master' into gooseberry |
Revision 3c2e313 by Lukas Toenne (gooseberry, gooseberry_farm, temp_hair_modifiers, temp_motionpaths) January 16, 2015, 10:42 (GMT) |
Second variant of the copy-to-select operator for particles to only copy the active particle system (and not remove existing in the process). |
Revision 5a830bb by Lukas Toenne (gooseberry, gooseberry_farm, temp_hair_modifiers, temp_motionpaths) January 16, 2015, 10:12 (GMT) |
Make removal of existing particle systems on copying optional. This will be most useful when copying individual particle systems one-by-one (to be implemented). |
Revision fd2ac98 by Sergey Sharybin (gooseberry, gooseberry_farm, temp_hair_modifiers, temp_motionpaths) January 16, 2015, 10:06 (GMT) |
Merge branch 'master' into gooseberry |
Revision e5c1f28 by Sergey Sharybin (gooseberry, gooseberry_farm, temp_hair_modifiers, temp_motionpaths) January 15, 2015, 21:29 (GMT) |
Merge branch 'master' into gooseberry |
Revision b48b893 by Sergey Sharybin (gooseberry, gooseberry_farm, temp_hair_modifiers, temp_motionpaths) January 15, 2015, 20:45 (GMT) |
Merge branch 'master' into gooseberry |
Revision d926a25 by Lukas Toenne (gooseberry, gooseberry_farm, temp_hair_modifiers, temp_motionpaths) January 15, 2015, 19:38 (GMT) |
Added space selection option to the particle system copy operator. By default this now copies from one object's local space to another object's local space (instead of the previous world space). This is more useful when transferring particles between objects, because it doesn't require moving objects on top of each other, as long as they have similar shapes. |
Revision 8793d9d by Sergey Sharybin (gooseberry, gooseberry_farm, temp_hair_modifiers, temp_motionpaths) January 15, 2015, 17:36 (GMT) |
Merge branch 'master' into gooseberry |
Revision d7c1798 by Lukas Toenne (gooseberry, gooseberry_farm, temp_hair_modifiers, temp_motionpaths) January 15, 2015, 17:18 (GMT) |
Removed debugging code. |
Revision 355b289 by Lukas Toenne (gooseberry, gooseberry_farm, temp_hair_modifiers, temp_motionpaths) January 15, 2015, 17:15 (GMT) |
Fix for particle system copy: This has to make sure the ORIGSPACE data layer is available. Otherwise particle mapping to the new mesh cannot work with subdivided and constructively-modified meshes. |
Revision 9bdefd5 by Lukas Toenne (gooseberry, gooseberry_farm, temp_constraint_volume, temp_hair_modifiers, temp_motionpaths) January 15, 2015, 11:53 (GMT) |
Added a "specials" menu button next to the particle systems list for accessing the copy operator. |
Revision 57f69a5 by Lukas Toenne (gooseberry, gooseberry_farm, temp_constraint_volume, temp_hair_modifiers, temp_motionpaths) January 15, 2015, 11:35 (GMT) |
Changed the workflow for the particle system copy operator to the common active-to-selected pattern. |
Revision a3b8538 by Lukas Toenne (gooseberry, gooseberry_farm, temp_constraint_volume, temp_hair_modifiers, temp_motionpaths) January 15, 2015, 10:55 (GMT) |
New operator for copying (hair) particle systems from one object to another, including edit data (grooming). This uses basically the same method as the existing connect/disconnect feature. The main difference is that it allows working with multiple objects and transferring the //particle/hair data// instead of the //mesh// data (which is what connect/disconnect expects). This is a much more realistic workflow when rigging, topology etc. changes and groomed hair has to be transferred to the changed model. |
Revision f62b9d8 by Lukas Toenne (gooseberry, gooseberry_farm, temp_constraint_volume, temp_hair_modifiers, temp_motionpaths) January 15, 2015, 10:55 (GMT) |
Removed unused particles pointer from particle edit data. |
Revision 305af3e by Campbell Barton (gooseberry, gooseberry_farm, temp_constraint_volume, temp_hair_modifiers, temp_motionpaths) January 14, 2015, 20:07 (GMT) |
Fix T43254: Camera required for rendering sequencer scene |
Revision 7086e0f by Campbell Barton (gooseberry, gooseberry_farm, temp_constraint_volume, temp_hair_modifiers, temp_motionpaths) January 14, 2015, 20:06 (GMT) |
warning: unused var |
Revision 5fe11d4 by Campbell Barton (gooseberry, gooseberry_farm, temp_constraint_volume, temp_hair_modifiers, temp_motionpaths) January 14, 2015, 19:43 (GMT) |
Merge branch 'master' into gooseberry |
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