Blender Git Commits

Blender Git "greasepencil-object" branch commits.

Page: 191 / 345

July 19, 2018, 18:53 (GMT)
Fisrt try of new Toolbar icons (WIP)

Designed by Matias Mendiola

Still problems with Paint Toolbar
July 19, 2018, 15:44 (GMT)
Intersection chain now ok. (occlude level debug wait until tomorrow)
July 19, 2018, 8:9 (GMT)
Merge branch 'blender2.8' into greasepencil-object
July 19, 2018, 7:50 (GMT)
Fixed not updating normal error. now all lines properly calculated.
July 19, 2018, 5:51 (GMT)
Fix occlusion error
July 18, 2018, 18:47 (GMT)
Tons of changes to fix GPU_* functions rename
July 18, 2018, 18:18 (GMT)
Merge branch 'blender2.8' into greasepencil-object

Conflicts:
source/blender/draw/intern/draw_cache.c
source/blender/editors/gpencil/drawgpencil.c
source/blender/editors/gpencil/gpencil_brush.c
July 18, 2018, 18:13 (GMT)
Cleanup: Reorder modifier list
July 18, 2018, 17:42 (GMT)
New Mirror modifier

Still some functions not implemented, but the basic functionality is in place.
July 18, 2018, 15:49 (GMT)
Chain works, but occlusion is broken. (memory not cleaned up, drawing function is still the old one)
July 18, 2018, 8:42 (GMT)
Fix typo, added to cmake, compile ok.
July 18, 2018, 8:20 (GMT)
Chain now accept line segments (multiple occlusion level on one line is possible)
July 18, 2018, 8:0 (GMT)
Fix soft/hard limit warning
July 18, 2018, 7:5 (GMT)
Merge branch 'blender2.8' into greasepencil-object
July 18, 2018, 6:54 (GMT)
Implementing Chaining. Have problems for half-occluded line. Still thinking for solution.
July 17, 2018, 18:27 (GMT)
Merge branch 'blender2.8' into greasepencil-object

Conflicts:
source/blender/blenloader/intern/versioning_280.c
July 17, 2018, 15:23 (GMT)
Merge branch 'soc-2018-npr' of git.blender.org:blender into soc-2018-npr

# Conflicts:
# source/blender/draw/engines/lanpr/lanpr_chain.c
July 17, 2018, 15:21 (GMT)
Implementing software result chaining. Do NOT compile!
July 17, 2018, 13:37 (GMT)
Merge branch 'blender2.8' into greasepencil-object
July 17, 2018, 13:8 (GMT)
Fix problem with preview for not visible materials

The preview must be generated with the color enabled and not checking the current scene settings. If we don't do this, the preview is empty for these materials.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021