Revision 4f2c19b by Clément Foucault (greasepencil-object, greasepencil-refactor, temp-gpencil-eval) January 10, 2020, 12:35 (GMT) |
GPencil: Refactor: Fix crash when drawing on blank gpobject |
Revision 934b719 by Clément Foucault (greasepencil-object, greasepencil-refactor, temp-gpencil-eval) January 10, 2020, 12:14 (GMT) |
GPencil: Refactor: Fix degenerate line in edit mode |
January 10, 2020, 10:18 (GMT) |
GPencil: Remove patch old files to Lights ON at Object level This option breaks the colors, so only must be enabled for new objects. |
January 10, 2020, 10:03 (GMT) |
Merge branch 'greasepencil-object' into greasepencil-refactor |
January 10, 2020, 10:02 (GMT) |
Merge branch 'master' into greasepencil-object |
January 10, 2020, 08:04 (GMT) |
Merge branch 'greasepencil-object' into greasepencil-refactor |
January 10, 2020, 08:03 (GMT) |
Merge branch 'master' into greasepencil-object |
Revision 2942e7e by Clément Foucault (greasepencil-object, greasepencil-refactor, temp-gpencil-eval) January 9, 2020, 21:09 (GMT) |
GPencil: Refactor: Don't draw Gpencil objects if drawtype is not solid |
Revision 938a26b by Clément Foucault (greasepencil-object, greasepencil-refactor, temp-gpencil-eval) January 9, 2020, 21:09 (GMT) |
Gpencil: Refactor: Support per layer random color in wireframe overlay |
Revision b33c61a by Clément Foucault (greasepencil-object, greasepencil-refactor, temp-gpencil-eval) January 9, 2020, 21:09 (GMT) |
GPencil: Refactor: Add gpencil case to BKE_object_is_in_editmode |
Revision de4c233 by Clément Foucault (greasepencil-object, greasepencil-refactor, temp-gpencil-eval) January 9, 2020, 21:09 (GMT) |
GPencil: Refactor: Add support for GPencil wireframes |
January 9, 2020, 18:20 (GMT) |
GPencil: Fix typo errors |
January 9, 2020, 18:16 (GMT) |
GPencil: Move Show Material Name to Overlay Before there was a trick to use the object name option, but now it uses a separated option. |
January 9, 2020, 17:10 (GMT) |
GPencil: Hide Guide tools for other modes Still pending hide the guide if using a tool not related. |
Revision ae529fa by Clément Foucault (greasepencil-object, greasepencil-refactor, temp-gpencil-eval) January 9, 2020, 16:52 (GMT) |
GPencil: Refactor: Add back guides and control points overlays This use a special shader to draw points using uniforms. This is to avoid creating a batch for each frame. This is ok since the number of points is really low. |
January 9, 2020, 16:28 (GMT) |
GPencil: Rename GP_STYLE_* to GP_MATERIAL_* This makes code easy to understand. |
Revision 4f5a8c4 by Clément Foucault (greasepencil-object, greasepencil-refactor, temp-gpencil-eval) January 9, 2020, 16:09 (GMT) |
Cleanup: GPencil: Reuse iterator for color name |
January 9, 2020, 15:38 (GMT) |
GPencil: More cleanup of old code |
January 9, 2020, 15:32 (GMT) |
GPencil: Patch old files to use lights to ON Also, when add a new OB_GPENCIL, this option is enabled by default. |
Revision 8677b82 by Clément Foucault (greasepencil-object, greasepencil-refactor, temp-gpencil-eval) January 9, 2020, 15:17 (GMT) |
GPencil: Refactor: Fix green clear color and use srgb only in viewport |
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