Blender Git Commits

Blender Git "id-remap" branch commits.

Page: 12 / 19

October 5, 2015, 10:31 (GMT)
Merge branch 'master' into id-remap
October 5, 2015, 10:17 (GMT)
Minor cleanup.
October 5, 2015, 10:09 (GMT)
Merge branch 'master' into lib-link-rework-temp
October 5, 2015, 10:05 (GMT)
Merge branch 'master' into missing-libs
October 5, 2015, 10:05 (GMT)
Merge branch 'master' into free-refcount-ids
October 5, 2015, 08:59 (GMT)
Cleanup , and remove public '_release_datablocks' funcs for now.

On second thaought, will end up doing this differently in id-remap branch,
so for now just make this branch a cleanup, consistency-fixing one.
October 5, 2015, 07:23 (GMT)
Merge branch 'master' into free-refcount-ids
October 3, 2015, 17:22 (GMT)
Merge branch 'free-refcount-ids' into id-remap
October 1, 2015, 15:44 (GMT)
Add note about object release func...
October 1, 2015, 15:38 (GMT)
Free IDs: MovieClip & Mask.

Mask freeing was doing really bad (as in, not consistent with other ID freeing code) things (unlinking, and even not freeing animdata!).
October 1, 2015, 15:13 (GMT)
Free IDs: Nodes & Groups.
October 1, 2015, 14:57 (GMT)
Free IDs: Action & Armature.
October 1, 2015, 14:47 (GMT)
Free IDs: Sound & Speaker.

Also cleanup, removed horrible `BKE_sound_delete()`!
October 1, 2015, 14:34 (GMT)
Free IDs: vfont & text.
September 30, 2015, 19:59 (GMT)
ID free: another round of cleanup & fixes (mostly insconsitancies among IDs code)...
September 30, 2015, 19:34 (GMT)
Free ID: Brush & World.
September 30, 2015, 19:15 (GMT)
ID free: GP & particles...
September 30, 2015, 18:52 (GMT)
ID free: freestylelinestyle & other minor types, some cleanups (mostly use MEM_SAFE_FREE where possible).
September 30, 2015, 18:23 (GMT)
Merge branch 'master' into free-refcount-ids
September 30, 2015, 18:23 (GMT)
Merge branch 'lib-link-rework-temp' into missing-libs
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021