Blender Git "missing-libs" branch commits. Page: 2 / 5 October 8, 2015, 10:06 (GMT) | Merge branch 'master' into lib-link-rework-temp
| October 8, 2015, 10:03 (GMT) | Merge branch 'master' into free-refcount-ids
| October 6, 2015, 10:23 (GMT) | Merge branch 'master' into missing-libs
| October 6, 2015, 10:20 (GMT) | Merge branch 'master' into lib-link-rework-temp
| October 6, 2015, 10:19 (GMT) | Merge branch 'master' into free-refcount-ids
| October 5, 2015, 11:58 (GMT) | Fix for object freeing.
| October 5, 2015, 10:17 (GMT) | Minor cleanup.
| October 5, 2015, 10:09 (GMT) | Merge branch 'master' into lib-link-rework-temp
| October 5, 2015, 10:05 (GMT) | Merge branch 'master' into missing-libs
| October 5, 2015, 10:05 (GMT) | Merge branch 'master' into free-refcount-ids
| October 5, 2015, 08:59 (GMT) | Cleanup , and remove public '_release_datablocks' funcs for now.
On second thaought, will end up doing this differently in id-remap branch, so for now just make this branch a cleanup, consistency-fixing one.
| October 5, 2015, 07:23 (GMT) | Merge branch 'master' into free-refcount-ids
| October 1, 2015, 15:44 (GMT) | Add note about object release func...
| October 1, 2015, 15:38 (GMT) | Free IDs: MovieClip & Mask.
Mask freeing was doing really bad (as in, not consistent with other ID freeing code) things (unlinking, and even not freeing animdata!).
| October 1, 2015, 15:13 (GMT) | Free IDs: Nodes & Groups.
| October 1, 2015, 14:57 (GMT) | Free IDs: Action & Armature.
| October 1, 2015, 14:47 (GMT) | Free IDs: Sound & Speaker.
Also cleanup, removed horrible `BKE_sound_delete()`!
| October 1, 2015, 14:34 (GMT) | Free IDs: vfont & text.
| September 30, 2015, 19:59 (GMT) | ID free: another round of cleanup & fixes (mostly insconsitancies among IDs code)...
| September 30, 2015, 19:34 (GMT) | Free ID: Brush & World.
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