Revision 42ba294 by Bastien Montagne January 21, 2019, 09:36 (GMT) |
Fix T55461: [Vertex Group] "Delete all unlocked groups" not working. |
Revision 78d2abd by Campbell Barton January 21, 2019, 08:08 (GMT) |
DRW: Support wire overlay clipping |
Revision 7bc9a56 by Campbell Barton January 21, 2019, 08:07 (GMT) |
Correct freeing builtin shader from recent commit |
Revision 7117dfa by Antonio Vazquez January 21, 2019, 07:59 (GMT) |
Fix T60704: Transparency threshold only half visible |
Revision a06b2b2 by Campbell Barton January 21, 2019, 06:50 (GMT) |
DRW: pass clipping to geom shader via 'gl_in' Removes need to pass the worldspace location. |
Revision 1ab071b by Campbell Barton January 21, 2019, 06:03 (GMT) |
Cleanup: remove '_sh' suffix Shaders are now stored in their own struct, no need for special names. Also free as an array. |
Revision 07673a3 by Campbell Barton January 21, 2019, 05:15 (GMT) |
DRW: Support edit-mesh clipping |
Revision dd3f518 by Campbell Barton January 21, 2019, 00:28 (GMT) |
Cleanup: rename GPU function to set buffer length |
Revision ff10ba8 by Campbell Barton January 21, 2019, 00:24 (GMT) |
Cleanup: rename terms count/num to len |
Revision dbe960f by Campbell Barton January 21, 2019, 00:22 (GMT) |
Cleanup: replace 'ct' w/ 'len' |
Revision 923b366 by Campbell Barton January 21, 2019, 00:12 (GMT) |
DRW: set 4 clipping planes for box-clip |
Revision c53ebfa by Campbell Barton January 21, 2019, 00:05 (GMT) |
3D View: add back clipping border operator |
Revision 7467049 by Campbell Barton January 20, 2019, 23:43 (GMT) |
3D View: add back initial clipping support Use clipping for workbench solid mode drawing. Other modes & shading support still needs to be added. |
Revision 0d8d266 by Campbell Barton January 20, 2019, 23:41 (GMT) |
Cleanup: trailing space |
Revision 49208a3 by Campbell Barton January 20, 2019, 23:05 (GMT) |
Cleanup: shadow warning, style |
Revision eff4b68 by Antonio Vazquez January 20, 2019, 19:38 (GMT) |
Fix T60678: GP, smoothing a stroke's weights multiple times will lead to unweightable points |
Revision 6e443b3 by Antonio Vazquez January 20, 2019, 19:31 (GMT) |
Fix T60677: GP vertex groups get messed up, when deleting a group |
Revision 6e57534 by Antonio Vazquez January 20, 2019, 18:37 (GMT) |
Fix T60671: GP weight paint crash when smoothing weights |
Revision 69240a6 by Antonio Vazquez January 20, 2019, 18:20 (GMT) |
GP: Fix mirror modifier with parent object Still problems when local rotation. Some cleanup done. |
Revision 482c4d0 by Bastien Montagne January 20, 2019, 15:27 (GMT) |
Cleanup: remove all BLI_utiledefines' ugly vectorial macros. Not only were those often making doublons with already existing BLI_math's stuff, but they were also used to hide implicit type conversions... As usual this adds some more exotic inlined vector functions (one of the rare cases where I really miss C++ and its templates... ;) ). |
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