Revision dd38a71 by Campbell Barton July 30, 2018, 06:26 (GMT) |
Merge branch 'master' into blender2.8 |
Revision f4379f8 by Campbell Barton July 30, 2018, 06:16 (GMT) |
Revision f8f4fee by Campbell Barton July 30, 2018, 05:40 (GMT) |
Cleanup: trailing space |
Revision 5f693d7 by Campbell Barton July 30, 2018, 05:39 (GMT) |
Merge branch 'master' into blender2.8 |
Revision 9c96055 by Campbell Barton July 30, 2018, 05:38 (GMT) |
Cleanup: trailing space |
Revision 6f1514d by Campbell Barton July 30, 2018, 05:22 (GMT) |
CMake: omit superfluous Up-to-date messages Causes a lot of noise when building the install target. |
Revision 40ad0de by Pablo Vazquez July 29, 2018, 20:56 (GMT) |
UI: Custom FPS not showing properly if editor is narrow |
Revision 5672d92 by Ray molenkamp July 29, 2018, 17:27 (GMT) |
Merge remote-tracking branch 'origin/master' into blender2.8 |
Revision 83227de by Ray molenkamp July 29, 2018, 17:24 (GMT) |
make.bat : fix msvc 2017 detection. when 2017 was not found, it did not properly bail out of the rest of the detection process unless verbose mode was used. |
Revision 66a00b6 by Campbell Barton July 29, 2018, 02:12 (GMT) |
Merge branch 'master' into blender2.8 |
Revision 018c9af by Campbell Barton July 29, 2018, 02:09 (GMT) |
Revision 8f01623 by Campbell Barton July 29, 2018, 01:54 (GMT) |
UI: correct RNA property |
Revision f50fa4c by Inês Almeida July 28, 2018, 20:58 (GMT) |
Fix T56120: Crash on "Install Matcap, World or Camera HDRI" Code was trying to hide properties by name that may not exist. Check if it was actually found and add 'files' to the filter, since it is what WM_OT_studio_lights_install uses. |
July 28, 2018, 17:23 (GMT) |
Cycles: speed up mesh volume bounds construction. Patch by Stefan, with minor tweaks by Brecht. |
Revision decd924 by Brecht Van Lommel July 28, 2018, 15:48 (GMT) |
Fix outliner icon row with counters not correct for nested collections. |
Revision bcefb20 by Lukas Stockner July 27, 2018, 21:42 (GMT) |
Cycles: Save a few instructions in area light sampling Just basic algebra - because all vectors have the same z coordinate, a lot of terms end up cancelling out. Not exactly a massive improvement, but it's measurable with Branched PT and a high sample count on the lamp. Reviewers: brecht, sergey Reviewed By: brecht Subscribers: swerner Differential Revision: https://developer.blender.org/D3540 |
Revision 4875958 by Clément Foucault July 27, 2018, 16:12 (GMT) |
Cleanup: Remove occurances of GPULamp |
Revision bdbc6fa by Clément Foucault July 27, 2018, 15:51 (GMT) |
GPUTexture: Fix wrong texture size check |
Revision 5c9754c by Clément Foucault July 27, 2018, 15:35 (GMT) |
Eevee: Fix assert when baking lightprobes. The GPU context was freed before all framebuffer attached to it were deleted. Fix T56117 |
Revision 31657fe by Sergey Sharybin July 27, 2018, 15:21 (GMT) |
Merge branch 'master' into blender2.8 |
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