Revision b3b4b9f by Brecht Van Lommel July 20, 2018, 13:25 (GMT) |
Fix WITH_HEADLESS build. |
Revision 72cbf96 by Sergey Sharybin July 20, 2018, 13:15 (GMT) |
Depsgraph: Fix missing relation from proxy_form's ID properties Hopefully this will fix issue with camera rig where camera properties (like, near/far clip) are driven by custom properties from bones, and those bones are actually belong to proxied armature. |
Revision 4a79b46 by Brecht Van Lommel July 20, 2018, 11:35 (GMT) |
Fix build error with release + debug info build. |
Revision 244b825 by Clément Foucault July 20, 2018, 10:54 (GMT) |
Fix assert for Image & Brush icon preview |
Revision a185bf3 by Clément Foucault July 20, 2018, 10:41 (GMT) |
Workbench: Add backface culling support |
Revision 61c0080 by Clément Foucault July 20, 2018, 10:41 (GMT) |
Basic Draw Engine: Cleanup unused code. This engine is only used for selection and draw depth so no need for anything else. Also add backface culling support to selection. |
Revision ecfb748 by Bastien Montagne July 20, 2018, 10:13 (GMT) |
Merge branch 'master' into blender2.8 |
Revision 710a059 by Bastien Montagne July 20, 2018, 10:11 (GMT) |
Cleanup: Move 'WAVEFORM_LOADING' of sounds from flags to tags. This is purely runtime data, so move it to new tags. ;) |
Revision f48e81e by Bastien Montagne July 20, 2018, 10:01 (GMT) |
Fix T55414: waveforms are reprocessed when undoing Add new tag to bSound (runtime flags), and make read code to set a 'no reload waveform' new tag, since it uses a mapping to get existing waveform in undo case... |
Revision 2de2836 by Bastien Montagne July 20, 2018, 08:22 (GMT) |
Make `draw_armature()` abort in case pose is not up-to-date. Previously it was calling `BKE_pose_rebuild()`, such thing shall never be called from drawing code! Hopefully this now works as expected and that horrible hack is not needed anymore. |
Revision c205de0 by Bastien Montagne July 20, 2018, 08:22 (GMT) |
Fix T55973: [2.8] Crash when 'apply pose as rest pose' when bone scale is 0,0,0. `BKE_pose_rebuild()` should (ideally) always trigger a rebuild of the depsgraph, since it can add or remove posechannels. This function now takes a Main parameter to ensure that related depsgraphes are tagged as dirty (kept it optional, for some corner cases). We should also probably double-check calls to that function, think in theory it should only be called from depsgraph itself? But for now... |
Revision 8a42b39 by Sergey Sharybin July 20, 2018, 07:28 (GMT) |
Subsurf: Add basic statistics to help benchmarking |
Revision 9472212 by Clément Foucault July 19, 2018, 15:20 (GMT) |
Fix MSVC compilation error in a less hacky way |
Revision 44c7a7c by Clément Foucault July 19, 2018, 15:18 (GMT) |
Fix compilation error with MSVC |
Revision 0bf8096 by Alexander Gavrilov July 19, 2018, 14:58 (GMT) |
Resolve the opposite vector ambiguity in Damped Track constraint. Damped Track by specification attempts to arrive at the desired direction via the shortest rotation. However with opposite vectors there are infinitely many valid 180 degree rotations. Currently it gives up and does nothing. I think that it would be more reasonable to resolve the ambiguity arbitrarily, so that Damped Track won't have a weird dead zone. To make it more predictable I use a local axis. In addition, the singularity area vicinity has some floating point precision problems that result in significant jitter. This applies workarounds for two causes of instability. Differential Revision: https://developer.blender.org/D3530 |
Revision ca0ecf4 by Brecht Van Lommel July 19, 2018, 14:31 (GMT) |
Fix crash with previews of non-IDs, like pose library thumbnails. |
Revision 5037dd8 by Clément Foucault July 19, 2018, 14:13 (GMT) |
GPU: Add GC to FBOs and UBOs and centralize all GCs GPUFrameBuffers were being free when no context was attached or in the wrong gl context. This make sure this does not happen again. You can now safely free any gl resource from any thread (well as long as it's not used anymore!). |
Revision b6b1856 by Rohan Rathi July 19, 2018, 13:57 (GMT) |
Code cleanup and fixes |
Revision 3882d09 by Sergey Sharybin July 19, 2018, 09:23 (GMT) |
Subsurf: Fix wrong edge original index |
Revision 64bbfaf by Sergey Sharybin July 19, 2018, 09:23 (GMT) |
Subsurf: Set original index for high-poly vertices |
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