Revision 4632e4f by Campbell Barton July 3, 2018, 14:37 (GMT) |
Keymap: Use easily accessible key for animation Based on animator feedback, this key is accessed many times a day. Swap Shift-Space /w Ctrl-Space (full-screen area). |
Revision cde6bbf by Campbell Barton July 3, 2018, 14:34 (GMT) |
Keymap: update 2.7x map |
Revision 48d7cf6 by Campbell Barton July 3, 2018, 14:28 (GMT) |
Keymap: Select/De-Select support for anim-editors Also update menu items, adding select/de-select. |
Revision 69e5122 by Clément Foucault July 3, 2018, 13:39 (GMT) |
Cleanup: Remove unused variable |
Revision 14b0510 by Clément Foucault July 3, 2018, 13:39 (GMT) |
Edit Mesh Overlay: Fix floating point instability artifacts This was visible when vertices were very close to the near clip plane. |
Revision 1c5b375 by Pablo Vazquez July 3, 2018, 13:36 (GMT) |
UI: Default theme update for contrast Selected color is now .9 alpha so keyed/animated/driven statuses show through when widget is active. Assign color for overriden state. Also fix progress bar not visible. |
Revision 190d1b2 by Rohan Rathi July 3, 2018, 13:31 (GMT) |
Fixed merge errors |
Revision fbafa43 by Campbell Barton July 3, 2018, 13:10 (GMT) |
Keymap: Select/De-Select now use A, Alt-A There are still some keys to update because some operators only support toggle. |
Revision c0c0eb7 by Brecht Van Lommel July 3, 2018, 12:52 (GMT) |
Fix typo in transform orientations. |
Revision 33a5cde by Campbell Barton July 3, 2018, 12:51 (GMT) |
Keymap: Adjust animate and manipulator toggle keys Make room for Alt-A to be used for de-select. Discussed with artists in studio & @venomgfx, - Use Ctrl-Space for animation. - Use Ctrl-Tab to toggle manipulator. - Remove mirror transform binding. |
Revision 76d7186 by Brecht Van Lommel July 3, 2018, 12:24 (GMT) |
UI: use new transform orientation when created. |
Revision 03ca4a5 by Brecht Van Lommel July 3, 2018, 12:24 (GMT) |
Cleanup: move snap/pivot/orientation popovers to proper file. |
Revision a2ce6af by Campbell Barton July 3, 2018, 12:20 (GMT) |
Correct tool rename Needed to update manipulator too. |
Revision 952ae70 by Campbell Barton July 3, 2018, 11:53 (GMT) |
Cleanup: unused function |
Revision c118b85 by Campbell Barton July 3, 2018, 11:52 (GMT) |
Tool System: move transform into a top-level tool Also rename move to grab. |
Revision 967b845 by Clément Foucault July 3, 2018, 11:36 (GMT) |
Workbench: Fix wrong shading shadoow direction. |
Revision e30f25b by Clément Foucault July 3, 2018, 11:36 (GMT) |
GHOST: Fix assert and rebind previous ogl context. |
Revision 433e3db by Clément Foucault July 3, 2018, 11:36 (GMT) |
Revert "GHOST: Delay opengl context initialization" This reverts commit 128926a41b368e166af63515370d9c9367e3dda2. |
Revision 6c9fe9c by Clément Foucault July 3, 2018, 11:36 (GMT) |
Revert "GHOST: WGL: Delay context initialization for offscreen contexts." This reverts commit 800c3c5ca581d5427c4270c60f022c3ccdd8b312. # Conflicts: # intern/ghost/intern/GHOST_ContextWGL.cpp |
Revision d78bcf9 by Clément Foucault July 3, 2018, 11:36 (GMT) |
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