Revision a7e66d8 by Brecht Van Lommel June 19, 2018, 14:21 (GMT) |
Merge branch 'master' into blender2.8 |
Revision 86c1cad by Brecht Van Lommel June 19, 2018, 14:19 (GMT) |
Fix missing render slots bugs after recent changes. |
Revision 7c3ecbf by Campbell Barton June 19, 2018, 14:18 (GMT) |
Correct rigidbody stub |
Revision 1c6ca9d by Campbell Barton June 19, 2018, 14:13 (GMT) |
Fix animation player |
Revision e49f6bb by Pablo Vazquez June 19, 2018, 14:01 (GMT) |
UI: Smoke panels as sub-panels Remove suffix from name since they are sub-panels now. Display Settings -> Viewport Display, and two sub-panels as well for less used settings. |
Revision dd75247 by Rohan Rathi June 19, 2018, 13:57 (GMT) |
Added face strength in bevel modifier The selected face strength (Weak/Medium/High) can be used by the WN Modifier to determine influence of current face in |
Revision fbae373 by Bastien Montagne June 19, 2018, 13:55 (GMT) |
Cleanup: remove ref to dm in names in projpaint struct. |
Revision 650bc17 by Bastien Montagne June 19, 2018, 13:55 (GMT) |
Remove derivedmesh from 3DView texture/projection paint. Pretty straightforward changes. Name cleanup to follow in a separated commit. |
Revision 34d9e98 by Pablo Vazquez June 19, 2018, 13:48 (GMT) |
UI: Fluid physics panels as sub-panels Also remove suffix from name since they are sub-panels now. |
Revision a2b79a2 by Pablo Vazquez June 19, 2018, 13:48 (GMT) |
UI: Soft Body panels as sub-panels Also remove suffix from name since they are sub-panels now. |
Revision 71b25e7 by Pablo Vazquez June 19, 2018, 13:48 (GMT) |
UI: Rigid body panels as sub-panels Also remove suffix from name since they are sub-panels now. |
Revision 96e6fd3 by Sybren A. Stüvel June 19, 2018, 13:40 (GMT) |
Remove rigid body from rbw->group when deleting I moved some code from ED_rigidbody_object_remove() to BKE_rigidbody_remove_object(), so that calling the latter doesn't leave the object in rbw->group (causing a crash later on when rebuilding the depsgraph). |
Revision ab1beb9 by Pablo Vazquez June 19, 2018, 13:33 (GMT) |
UI: Cloth panels as sub-panels Also remove Cloth suffix from name since they are sub-panels now. |
Revision d8f9ec1 by Sergey Sharybin June 19, 2018, 13:28 (GMT) |
Particles: Support changing modifiers during particle edit mode The idea is to only use pointers to particles in original object when creating an edit structure. The derived mesh we get from evaluated object. The rest of the commit is just keeping pointers in sync. |
Revision 95306a4 by Sergey Sharybin June 19, 2018, 13:28 (GMT) |
Particles: Use utility function to copy particles |
Revision aa3f0b0 by Sergey Sharybin June 19, 2018, 13:28 (GMT) |
Particles: Add utility function to copy particles from one system to another |
Revision 92c519f by Campbell Barton June 19, 2018, 12:50 (GMT) |
Blender Version Bump Without this, render slots aren't added. |
Revision ce0a87a by Jeroen Bakker June 19, 2018, 12:32 (GMT) |
Revert: EditMode Inactive edge drawing Did it manually as there was some refactoring done that has value |
Revision 9282327 by Sybren A. Stüvel June 19, 2018, 12:22 (GMT) |
Fixed rigid body simulation randomly stopping This was caused by a floating point comparison using ==, instead of using compare_ff_relative(). |
Revision 4b5f369 by Jeroen Bakker June 19, 2018, 12:07 (GMT) |
Missed warning in previous commit |
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