Blender Git Commits

Blender Git "master" branch commits.

Page: 1689 / 5574

June 15, 2018, 13:42 (GMT)
Cleanup: warning
June 15, 2018, 13:37 (GMT)
MeshEditMode: refactor

- added a lib for shaded functions
- decreased active face inner size
June 15, 2018, 13:01 (GMT)
Fix crash with x-ray and redo panel

Code was assuming any area with region data was the main one.
This is no longer the case.
June 15, 2018, 12:48 (GMT)
Fix T55490, intersect two triangles fails.

Need to use the 'use_partial_connect' option in island connect,
so changed signatures of various functions to pass that into and
then down from BM_mesh_intersect (making true for intersect, false
for boolean).
Then fix bm_face_split_edgenet_partial_connect to work when
input edges are not necessarily wire, but at least not in the
face they are being connected in. That caused generalization
of core BM_vert_separate_hflag_wire (which is only used in
this one place in all Blender).
June 15, 2018, 12:33 (GMT)
Converted Rigid Body from DerivedMesh to Mesh
June 15, 2018, 12:05 (GMT)
Workbench: FXAA

- do the FXAA pass after the color management. Be aware that during
rendering this is still being done in linear space
June 15, 2018, 11:02 (GMT)
Workbench: FXAA

FXAA implementation in the deferred renderpass of the workbench.
Can be enabled per 3dview. Eventually this will also be a user setting
as it is more a system/performance setting than a scene setting.
June 15, 2018, 11:02 (GMT)
T55486: use GPU_R11F_G11F_B10F for target of Xray compo
June 15, 2018, 11:02 (GMT)
T55486: use GPU_R11F_G11F_B10F for Matcaps
June 15, 2018, 10:29 (GMT)
Tool System: workaround click conflicting w/ add brush
June 15, 2018, 10:17 (GMT)
Fix T55408: Double transforms on parents/children.

object.base_flag was not synced back from evaluated ID to original one.
Similar thing as copying back to original transform matrix, avoids
having to get data from evaluated one in lots of cases.
June 15, 2018, 08:44 (GMT)
Merge branch 'master' into blender2.8
June 15, 2018, 08:27 (GMT)
Fix (unreported) Text Editor: scrollbar exiting early

caused by recent clickdrag changes
June 15, 2018, 08:26 (GMT)
Fix Cycles CUDA error after recent changes.
June 15, 2018, 08:25 (GMT)
Merge branch 'master' into blender2.8
June 15, 2018, 08:24 (GMT)
WM: 2.8 screen compatibility

Without these minor changes loading files from 2.8 will crash.

Manually applied edits from 26786a2b87a08
June 15, 2018, 06:48 (GMT)
Fix mouse input overwriting transform redo values

Redo trackball rotate and edge slide weren't working.

Caused by re-ordering of initialization 47de0321bf68c
June 15, 2018, 06:03 (GMT)
Cleanup: unused var
June 14, 2018, 20:54 (GMT)
Merge remote-tracking branch 'origin/master' into blender2.8
June 14, 2018, 20:46 (GMT)
Image: Refactor render slots to a dynamic list

Previously, render slots were hardcoded to a fixed amount.

With this change, render slots now are stored in a list. Therefore, users can add and/or remove as many slots as they want.

Credit to brecht for the UI part.

Reviewers: brecht, sergey

Differential Revision: https://developer.blender.org/D3474
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021