Blender Git Commits

Blender Git "master" branch commits.

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June 11, 2018, 20:35 (GMT)
Revert "Cleanup: remove image->bindcode, always wrap in GPUTexture."

This reverts commit 8242a5bc853a74da1273fc7ad4b959ac716c563c. This isn't
quite ready to use yet.
June 11, 2018, 20:30 (GMT)
Cleanup: remove image->bindcode, always wrap in GPUTexture.
June 11, 2018, 19:51 (GMT)
Fix part of T55439: don't add indirectly linked objects to the scene on link.
June 11, 2018, 19:34 (GMT)
Drivers: ensure Python expressions are cached with copy-on-write.

Store the compiled expressions on the original driver.

Ref T55442.
June 11, 2018, 19:21 (GMT)
Cleanup: fix compiler warnings.
June 11, 2018, 19:13 (GMT)
Fix accidental addons submodule change in previous commit.
Revision c08716d by Edmund Kapusniak / Brecht Van Lommel
June 11, 2018, 19:10 (GMT)
Fix crash with OpenGL rendering in multiple threads on macOS.

On macOS we must always go through BLI_thread_local_get/set().

Differential Revision: https://developer.blender.org/D3470
June 11, 2018, 18:48 (GMT)
Pose: optimize pose rebuild for copy-on-write.

Ref T55442.
June 11, 2018, 17:31 (GMT)
Cleanup: add simplified panel callbacks
June 11, 2018, 17:29 (GMT)
Improve/partially fix overriding of Object material pointers.

Basic workflow shall now work, still lots to do in the UI (ID template
needs some love to reflect overriden status ;) ).
June 11, 2018, 16:58 (GMT)
Fix crash when doing Sculpt->Edit->Sculpt switch.

We actually get fully rid of BKE_object_free_derived_mesh_caches usages,
now always using BKE_object_free_derived_caches (bad name, btw, should
be 'evaluated_caches ;) )...
June 11, 2018, 16:39 (GMT)
WM: use layout/draw callbacks for buttons space
June 11, 2018, 16:39 (GMT)
WM: split panel drawing into layout and draw

This matches changes made to the header.
June 11, 2018, 16:04 (GMT)
Outlines: Make Xray outlines 2px thick instead of 3px
June 11, 2018, 16:04 (GMT)
Outlines: Make outlines in xray mode not occluded.

This is visually too distracting (flickering). Until we have a better
solution, just disable occlusion fading.
Revision b5f67bf by Rohan Rathi
June 11, 2018, 15:54 (GMT)
Merge branch 'blender2.8' into soc-2018-bevel
June 11, 2018, 15:39 (GMT)
Revert previous commit and do proper fix for missing typeinfo in nodes.
Revision 1255129 by Rohan Rathi
June 11, 2018, 15:33 (GMT)
Merge branch 'blender2.8' into soc-2018-bevel
June 11, 2018, 15:23 (GMT)
GHOST: GLX: Remove XInitThreads

This was needed because we were sharing opengl contexts across multiple
threads. With the recent refactor this should be no longer needed.
June 11, 2018, 15:12 (GMT)
Fix crash in loading/applying static overrides of some nodal material.

No real idea why node's typeinfo is NULL here... but think we do not
care much in that case, so just adding some NULL checks for now.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021