Revision 1d111cd by Brecht Van Lommel June 11, 2018, 20:35 (GMT) |
Revert "Cleanup: remove image->bindcode, always wrap in GPUTexture." This reverts commit 8242a5bc853a74da1273fc7ad4b959ac716c563c. This isn't quite ready to use yet. |
Revision 8242a5b by Brecht Van Lommel June 11, 2018, 20:30 (GMT) |
Cleanup: remove image->bindcode, always wrap in GPUTexture. |
Revision 0054dff by Brecht Van Lommel June 11, 2018, 19:51 (GMT) |
Fix part of T55439: don't add indirectly linked objects to the scene on link. |
Revision 3816502 by Brecht Van Lommel June 11, 2018, 19:34 (GMT) |
Drivers: ensure Python expressions are cached with copy-on-write. Store the compiled expressions on the original driver. Ref T55442. |
Revision 2bbe0c4 by Brecht Van Lommel June 11, 2018, 19:21 (GMT) |
Cleanup: fix compiler warnings. |
Revision 76c7c66 by Brecht Van Lommel June 11, 2018, 19:13 (GMT) |
Fix accidental addons submodule change in previous commit. |
Revision c08716d by Edmund Kapusniak / Brecht Van Lommel June 11, 2018, 19:10 (GMT) |
Fix crash with OpenGL rendering in multiple threads on macOS. On macOS we must always go through BLI_thread_local_get/set(). Differential Revision: https://developer.blender.org/D3470 |
Revision 9520fc0 by Brecht Van Lommel June 11, 2018, 18:48 (GMT) |
Revision 691471f by Campbell Barton June 11, 2018, 17:31 (GMT) |
Cleanup: add simplified panel callbacks |
Revision d4b4504 by Bastien Montagne June 11, 2018, 17:29 (GMT) |
Improve/partially fix overriding of Object material pointers. Basic workflow shall now work, still lots to do in the UI (ID template needs some love to reflect overriden status ;) ). |
Revision 4ffd153 by Bastien Montagne June 11, 2018, 16:58 (GMT) |
Fix crash when doing Sculpt->Edit->Sculpt switch. We actually get fully rid of BKE_object_free_derived_mesh_caches usages, now always using BKE_object_free_derived_caches (bad name, btw, should be 'evaluated_caches ;) )... |
Revision 3df8099 by Campbell Barton June 11, 2018, 16:39 (GMT) |
WM: use layout/draw callbacks for buttons space |
Revision 3e1f83a by Campbell Barton June 11, 2018, 16:39 (GMT) |
WM: split panel drawing into layout and draw This matches changes made to the header. |
Revision 1f1ca74 by Clément Foucault June 11, 2018, 16:04 (GMT) |
Outlines: Make Xray outlines 2px thick instead of 3px |
Revision 6385900 by Clément Foucault June 11, 2018, 16:04 (GMT) |
Outlines: Make outlines in xray mode not occluded. This is visually too distracting (flickering). Until we have a better solution, just disable occlusion fading. |
Revision b5f67bf by Rohan Rathi June 11, 2018, 15:54 (GMT) |
Merge branch 'blender2.8' into soc-2018-bevel |
Revision c31bc46 by Bastien Montagne June 11, 2018, 15:39 (GMT) |
Revert previous commit and do proper fix for missing typeinfo in nodes. |
Revision 1255129 by Rohan Rathi June 11, 2018, 15:33 (GMT) |
Merge branch 'blender2.8' into soc-2018-bevel |
Revision 7529690 by Clément Foucault June 11, 2018, 15:23 (GMT) |
GHOST: GLX: Remove XInitThreads This was needed because we were sharing opengl contexts across multiple threads. With the recent refactor this should be no longer needed. |
Revision faf7453 by Bastien Montagne June 11, 2018, 15:12 (GMT) |
Fix crash in loading/applying static overrides of some nodal material. No real idea why node's typeinfo is NULL here... but think we do not care much in that case, so just adding some NULL checks for now. |
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