Revision 1c6414d by Sergey Sharybin May 11, 2018, 10:49 (GMT) |
Draw manager: Get number of cached segments from edit This way we know it's in sync with edit mode. |
Revision 327789e by Sergey Sharybin May 11, 2018, 10:49 (GMT) |
Draw manager: Add utility function to check whether particle systems are to be drawn |
Revision bac9b04 by Bastien Montagne May 11, 2018, 09:36 (GMT) |
Add comment about weird special handling of scene freeing in depsgraph. |
Revision 20b6eab by Bastien Montagne May 11, 2018, 09:36 (GMT) |
Fix (unreported) broken freeing code for Sequencer. Freeing sequencer would always do usercount, which is now forbidden when called from main ID freeing code. Annoying in 2.7x, much more critical issue in 2.8! Also, moved RNA sequencer API functions to proper rna_scene_api.c file. |
Revision 8b41999 by Dalai Felinto May 11, 2018, 09:34 (GMT) |
Multi-Object: MESH_OT_loop_to_region by Oleg Maniphest Tasks: T54643 Differential Revision: https://developer.blender.org/D3253 |
May 11, 2018, 09:27 (GMT) |
Modifiers: ported Corrective Smooth DerivedMesh ? Mesh Reviewers: sybren Differential Revision: https://developer.blender.org/D3339 |
Revision badd88c by Dalai Felinto May 11, 2018, 09:25 (GMT) |
Multi-Object: MESH_OT_screw by Nick Milios With small changes. Maniphest Tasks: T54643 Differential Revision: https://developer.blender.org/D3276 |
Revision d5c1c0b by Bastien Montagne May 11, 2018, 09:23 (GMT) |
Fix (unreported) broken freeing code for Sequencer. Freeing sequencer would always do usercount, which is now forbidden when called from main ID freeing code. Annoying in 2.7x, much more critical issue in 2.8! Also, moved RNA sequencer API functions to proper rna_scene_api.c file. |
Revision eacb2eb by Dalai Felinto May 11, 2018, 09:13 (GMT) |
Multi-Object: MESH_OT_select_loose by Falk David Maniphest Tasks: T54643 Differential Revision: https://developer.blender.org/D3276 |
May 11, 2018, 09:12 (GMT) |
Modifiers: ported Decimate DerivedMesh ? Mesh Two things to indicate (which als apply before the DM ? M port): - Face count in the UI is not updated and stays at 0 - When planar mode is used, the result is inverted (mirrored along X) compared to 2.79 Reviewers: sybren Differential Revision: https://developer.blender.org/D3303 |
Revision 9d0d7c3 by Dalai Felinto May 11, 2018, 08:59 (GMT) |
Multi-Object-Editing : MESH_OT_rip by Miguel Pozo Maniphest Tasks: T54643 Differential Revision: https://developer.blender.org/D3266 |
Revision 1fd4449 by Dalai Felinto May 11, 2018, 08:52 (GMT) |
Fix memleak on MESH_OT_tris_convert_to_quads |
Revision d19c860 by Bastien Montagne May 11, 2018, 08:49 (GMT) |
Merge branch 'master' into blender2.8 |
Revision 13beeb5 by Bastien Montagne May 11, 2018, 08:48 (GMT) |
Fix (unreported) load image code calling icin/preview update from non-Main thread. Icin/preview only works in main thread, while image loading can be done from others too... This could have generated random crashes and such. |
May 11, 2018, 08:37 (GMT) |
Assign totxxx mesh attributes in BKE_mesh_new_nomain Reviewers: sybren |
Revision 4fe5a10 by Sybren A. Stüvel May 11, 2018, 08:14 (GMT) |
Fix bad pointer cast when modifier is used on non-mesh object |
Revision b726ff4 by Campbell Barton May 11, 2018, 06:41 (GMT) |
Revision 1d8e6c5 by Campbell Barton May 11, 2018, 06:21 (GMT) |
Revision f2b5de6 by Campbell Barton May 11, 2018, 06:21 (GMT) |
Cleanup: whitespace |
Revision 6d155dc by Jeroen Bakker May 11, 2018, 06:17 (GMT) |
T54983: Bone selection overlay Bone selection overlay is only available in pose mode. and when active overrules the selection buffer. This is currently `tricked` by switching the draw engines, but this is an exception. Not sure how to solve this in a better way. After this is solved we can look at how to localize the dim effect to only the objects connected to the active armatures. Currently it dims the whole screen (including background). @campbellbarton I added you as reviewer as it you have done a lot in the DRW_draw_select_loop Reviewers: campbellbarton, fclem Reviewed By: fclem Subscribers: campbellbarton Tags: #bf_blender_2.8, #code_quest Maniphest Tasks: T54983 Differential Revision: https://developer.blender.org/D3241 |
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