Blender Git Commits

Blender Git "master" branch commits.

Page: 1768 / 5574

May 9, 2018, 13:17 (GMT)
Outliner: move filter options to popover.
May 9, 2018, 13:14 (GMT)
T55014: Optionally: objects not cast shadows in workbench
May 9, 2018, 13:08 (GMT)
Merge branch 'master' into blender2.8
May 9, 2018, 13:00 (GMT)
Draw manager: Implement point selection modes for particle edit mode
May 9, 2018, 12:59 (GMT)
Draw manager: Initial implementation of key points visualization

Does all points all the time, ignoring the setting in viewport header.
This is to be addressed by the next commit.
May 9, 2018, 12:59 (GMT)
Draw manager: Start using more explicit API for particle edit mode
May 9, 2018, 12:45 (GMT)
Modifiers: ported Hook DerivedMesh ? Mesh

Differential Revision: https://developer.blender.org/D3235
May 9, 2018, 12:41 (GMT)
Fix T54992: Lattice modifier on another Lattice object does not take the
Influence vertexgroup into account
May 9, 2018, 12:40 (GMT)
BKE_id_free(): avoid UI and DEG calls when tagged with LIB_TAG_NO_MAIN

This prevents threading issues & crashes from modifiers that create
temporary meshes.
May 9, 2018, 12:37 (GMT)
Merge branch 'master' into blender2.8
May 9, 2018, 12:34 (GMT)
EditMesh: multi-edit merge

D3226 by @pragma37

Note: edited so first/last option only applies to active mesh
since this doesn't make much sense to apply across objects.
May 9, 2018, 12:26 (GMT)
Fix T54997: simple typo in property description
May 9, 2018, 12:09 (GMT)
Fix crash moving grease pencil frames
May 9, 2018, 12:08 (GMT)
Cleanup: unused vars
May 9, 2018, 11:53 (GMT)
Cleanup: quiet shadow warning
May 9, 2018, 11:48 (GMT)
Multi-object edit: MESH_OT_beautify_fill by Remi van der Laan

Maniphest Tasks: T54643, T54641
Differential Revision: https://developer.blender.org/D3291
May 9, 2018, 11:41 (GMT)
Multi-object edit: MESH_OT_loop_multi_select by Oleg

Maniphest Tasks: T54643
Differential Revision: https://developer.blender.org/D3245
May 9, 2018, 11:38 (GMT)
T55008: Migrating RE-Collection data to Scene data

in Scene DNA is available in scene.display New DNA Struct DisplayData
Added RNA (scene.display).

We already have scene.display_settings which contains non viewpoert
specific color management settings. I did not merge those two.

Patch should be in line with the ideas that @brecht wrote in T55008.

As I am not in detail aware of the decisions that have been made for the override feature I want a short review if it is in line with the plans.

Reviewers: brecht, dfelinto

Reviewed By: brecht

Subscribers: brecht

Tags: #code_quest, #bf_blender_2.8

Differential Revision: https://developer.blender.org/D3290
May 9, 2018, 11:03 (GMT)
Multi object edit: MESH_OT_region_to_loop by Oleg

Maniphest Tasks: T54643
Differential Revision: https://developer.blender.org/D3248
May 9, 2018, 10:53 (GMT)
Multi-Object Pose: POSE_OT_select_parent by Harsha

Differential Revision: https://developer.blender.org/D3283
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021