Revision f38fbc9 by Campbell Barton May 1, 2018, 10:20 (GMT) |
UI: add weight paint sample tools Also use unified weight. |
Revision 314420e by Sergey Sharybin May 1, 2018, 10:07 (GMT) |
Fix crash opening file saved in weight paint mode |
Revision f098222 by Sergey Sharybin May 1, 2018, 10:07 (GMT) |
Nodes: Remove workaround for action copy Actions shouldn't be copying by new library management code. Or at least should be possible to make it to not copy actions or do unneeded user management. This way we avoid modification of original data which could and does cause threading conflict with copy-on-write which could be happening for viewport. |
Revision 70d352d by Campbell Barton May 1, 2018, 09:42 (GMT) |
Tool System: add paint poll which ignores the tool Needed for tools which ensure paint context but aren't brushes (color sample & gradient). |
Revision 2c9670b by Campbell Barton May 1, 2018, 09:23 (GMT) |
Tool System: support non-brush tools w/ paint modes Allows select, gradient tools not to conflict with brush keymap. |
May 1, 2018, 09:15 (GMT) |
Fix missing copy-on-write update when changing edit mode selection mode |
Revision 0be4b0f by Sergey Sharybin May 1, 2018, 09:02 (GMT) |
Fix edit mesh selection with copy-on-write enabled |
Revision 98c7672 by Jeroen Bakker May 1, 2018, 08:44 (GMT) |
Merge branch 'blender2.8' of git.blender.org:blender into blender2.8 |
Revision aad0e52 by Jeroen Bakker May 1, 2018, 08:43 (GMT) |
Workbench: Shading popover - Moved random object color and object outline to shading popover as these are draw options. |
Revision 2ce94cc by Sergey Sharybin May 1, 2018, 08:14 (GMT) |
Fix crash opening files saved in sculpt/vertex paint modes Skip access to any evaluated data when operator is run on file load, we don't have depsgraph evaluated yet. In this case we skip part of sculpt session initialization, since it will be done during depsgraph evaluation which happens after DEG_on_visible_update(). We can not skip sculpt session initialization since during normal operation we want all the data to be initialized on mode change, and not on initial brush stroke. |
Revision af508a1 by Sergey Sharybin May 1, 2018, 07:17 (GMT) |
Mark localized node trees and materials as such Makes it easier to see where the datablock is coming from. |
Revision 2bd2a2a by Sergey Sharybin May 1, 2018, 07:17 (GMT) |
Depsgraph: Extra sanity checks for copy-on-write tagging |
Revision 8cf9c58 by Sergey Sharybin May 1, 2018, 07:17 (GMT) |
Depsgraph: Put original and evaluated ID node pointers to graphviz |
Revision 04ee606 by Sergey Sharybin May 1, 2018, 07:17 (GMT) |
Depsgraph: use human readable node type for graphviz debug output |
Revision 2daab40 by Sergey Sharybin May 1, 2018, 07:17 (GMT) |
Depsgraph: Cleanup, simplify operation code stringification |
Revision 2a89ef3 by Sergey Sharybin May 1, 2018, 07:17 (GMT) |
Depsgraph: Cleanup, remove unused code |
Revision e52dce6 by Sergey Sharybin May 1, 2018, 07:17 (GMT) |
Animation: Don't user-copunter copy-on-written action block |
Revision ed51b93 by Campbell Barton May 1, 2018, 06:40 (GMT) |
Icons: write object children Allows for sharing geometry between icons. |
Revision c21ceb3 by Dalai Felinto April 30, 2018, 20:38 (GMT) |
Edit-Mesh: multi-object mark freestyle face Freestyle face drawing is not working, but I tested it in 2.79, all good. |
Revision 9ce4a7e by Dalai Felinto April 30, 2018, 20:38 (GMT) |
Edit Mesh: multi-object mark freestyle edge Freestyle edge drawing is not working though. |
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