Revision be25a0f by Campbell Barton March 13, 2018, 15:03 (GMT) |
Cleanup: pass selectmode directly Pass instead of editmesh or toolsettings. Needed for multi edit-mode |
Revision c99c45a by Bastien Montagne March 13, 2018, 13:08 (GMT) |
Fix (unreported) crash when changing active shapekey in Edit mode. Looks like someone changed the signature of some RNA update callback, and for some reason that 'change skey' update function was not updated (or later got merged from master)... We'll need RNA to check for its func signatures, some day... |
Revision 81c199a by Joshua Leung March 13, 2018, 10:05 (GMT) |
Fix T54302 - Wrong added scene when adding a scene strip to the Sequencer When adding scene strips to the sequencer, the wrong scenes were getting getting added if some were skipped. For example: Given 4 scenes (A, B, C, D) if you're trying to add the last 3 scenes (B, C, D) as strips to the first scene (A), it would ended up adding "A, B, C" instead of "B, C, D" as expected. Fix provided by Andrew (signal9). |
Revision e0bb510 by Joshua Leung March 13, 2018, 10:05 (GMT) |
Use Action datablock's own icon (instead of Animation Data's one) for File Browser's lib icons |
Revision 028580f by Campbell Barton March 13, 2018, 07:38 (GMT) |
Merge branch 'master' into blender2.8 |
Revision 3106f18 by Campbell Barton March 13, 2018, 07:03 (GMT) |
Cleanup: long lines, use doxy sections |
Revision ce08d06 by Clément Foucault March 13, 2018, 03:25 (GMT) |
Eevee: Render: Add Info messages. |
Revision 266cdf9 by Clément Foucault March 13, 2018, 02:58 (GMT) |
Eevee: Render: Allow cancel during probe update. |
Revision 0f1d7a5 by Clément Foucault March 13, 2018, 02:58 (GMT) |
Eevee: Render: Fix softlock if rendering before lazy shader compil ends. Calling the rendering operator seems to kill any other WM_job running, leaving uncompiled materials into a GPU_MAT_QUEUED state. This then made the probe update looping indefinitely (all_materials_updated remaining to false). To fix this, we resume compilation for materials that are in this state. Cancelling Render before all material compilation could make certain material remain uncompiled. Fortunately, this is not allowed as of now. |
Revision 0acccda by Clément Foucault March 13, 2018, 02:49 (GMT) |
GPUMaterial: Fix non finished material status if shader has no output. This wasn't producing any issue for now but it's better to make things clean. |
Revision 8b399d3 by Clément Foucault March 13, 2018, 00:35 (GMT) |
Eevee: Fix temporal sampling not resetting. World Probe update was not resetting the TAA. This also reset the volume sampling in cases that needs it (world/grid probe diffuse coefs update). |
Revision a3f4de6 by Clément Foucault March 13, 2018, 00:24 (GMT) |
Eevee: Fix bad Outlines after probe updates. This was because the default matrices were not setup back after resetting the current TAA sample. |
Revision 17793a6 by Brecht Van Lommel March 12, 2018, 16:37 (GMT) |
Fix T54299: crash rendering objects with motion blur disabled, after recent changes. |
Revision 733b9e4 by Sergey Sharybin March 12, 2018, 16:31 (GMT) |
Merge branch 'master' into blender2.8 |
Revision 44aa86b by Brecht Van Lommel March 12, 2018, 16:29 (GMT) |
Cycles: reorganize tests in more evenly distributed groups. |
Revision e07dd9f by Brecht Van Lommel March 12, 2018, 16:29 (GMT) |
Cycles: add constant folding to displacement nodes. |
Revision 629d44e by Sergey Sharybin March 12, 2018, 16:03 (GMT) |
Fix type in comment |
Revision a752bc1 by Sergey Sharybin March 12, 2018, 16:01 (GMT) |
Depsgraph: Make timing profile a command line option This way we can add even more statistics, even one which will be print to the console. Would be nice if we also have verbosity level control. |
Revision 815852e by Sergey Sharybin March 12, 2018, 09:58 (GMT) |
Fix T54296: Cycles viewport render stuck on constant re-render Need Clear ID recalc flag on load. Otherwise it's possible to have some IDs considered always updated by Cycles, when they were saved in a tagged-for-update state. Thanks Bastien for feedback and review! |
Revision d754561 by Campbell Barton March 12, 2018, 05:34 (GMT) |
Cleanup: typo |
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