Revision a6fdec3 by Campbell Barton October 19, 2017, 03:06 (GMT) |
UI: 3D View "View" menu reorganization Changes from D2876 by @meta-androcto /w own edits - Move view axis & camera selection into "Viewpoint" menu. - Move render border and clipping into border menu. - Move Camera operators into own menu. - View Selected was located in two menus, Only expose the "use_all_regions" version when quad-view is used. |
Revision c64e515 by Campbell Barton October 19, 2017, 00:31 (GMT) |
Cleanup: pep8/line length |
Revision 3859f5e by Campbell Barton October 19, 2017, 00:09 (GMT) |
Docs: correct descriptions |
Revision d85a0a7 by Brecht Van Lommel October 18, 2017, 21:35 (GMT) |
Fix part of T53038: principled BSDF clearcoat weight has no effect with 0 roughness. |
Revision 32145c4 by Sergey Sharybin October 18, 2017, 15:18 (GMT) |
Depsgraph: Use new ID management API to copy ID pointers This solves issue with user counter on materials, objects and such, additionally avoids having too much overhead of temporary lock and datablock allocation. Still need to do similar thing for scene copy, and look into nested ID datablocks somehow. |
Revision a2f846a by Sergey Sharybin October 18, 2017, 15:13 (GMT) |
Merge branch 'master' into blender2.8 |
Revision a2b541b by Bastien Montagne October 18, 2017, 15:11 (GMT) |
Fix mistake in new ID copy code in 'no allocate' case. Spotted by @sergey, thanks. |
Revision 264837c by Bastien Montagne October 18, 2017, 14:55 (GMT) |
Fix wrong comment (leftover from dev time). |
Revision 651f76b by Sergey Sharybin October 18, 2017, 14:43 (GMT) |
Depsgrpah: Fix crash when removing object |
Revision 47bcd4a by Sergey Sharybin October 18, 2017, 14:01 (GMT) |
Depsgraph: Make code correct Was a residue from some debug. |
Revision 6a17d52 by Sergey Sharybin October 18, 2017, 12:39 (GMT) |
Merge branch 'master' into blender2.8 |
Revision 3e8abc0 by Sergey Sharybin October 18, 2017, 12:35 (GMT) |
Depsgraph: Make Copy-on-Write a command line option Before it was a compile time option which was not very easy to use or test. Now the project is getting more mature, so very soon we will be able to call for a public tests of limited features. The copy-on-write (which includes animation, modifiers) is enabled using --enable-copy-on-write command line argument. |
Revision 46f0b97 by Sergey Sharybin October 18, 2017, 10:49 (GMT) |
Depsgraph: Remove declaration of legace removed functions |
Revision 01a0649 by Sergey Sharybin October 18, 2017, 10:19 (GMT) |
Cycles: Fix wrong shading when some mesh triangle has non-finite coordinate This is fully unpredictable for artists when one damaged object makes the whole scene to render incorrectly. This involves two main changes: - It is not enough to check triangle bounds to be valid when building BVH. This is because triangle might have some finite vertices and some non-finite. - We shouldn't add non-finite triangle area to the overall area for MIS. |
Revision ecf20e7 by Campbell Barton October 18, 2017, 08:46 (GMT) |
Fix crash accessing enums without a context |
Revision ec2bbc9 by Campbell Barton October 18, 2017, 06:08 (GMT) |
Merge branch 'master' into blender2.8 |
Revision 54f9a6e by Campbell Barton October 18, 2017, 05:40 (GMT) |
Merge branch 'master' into blender2.8 |
Revision ab7ebf2 by Campbell Barton October 18, 2017, 05:04 (GMT) |
Cleanup: Use const for RNA EnumPropertyItem args Practically all access to enum data is read-only. |
Revision 92611da by Brecht Van Lommel October 18, 2017, 01:13 (GMT) |
Revision 0bcb61b by Dalai Felinto October 17, 2017, 22:34 (GMT) |
Follow up to engine in workspaces, using clay as default It would be too slow to use Eevee for files that were not prepared for it. And at the moment since this is not set, it was falling back to BI. |
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