Blender Git Commits

Blender Git "master" branch commits.

Page: 2015 / 5574

August 24, 2017, 16:09 (GMT)
Correct error in recent use of PyC_Long_*

Regression in 46cf33bf0
August 24, 2017, 14:20 (GMT)
Fix crash handling manipulator events before drawing
August 24, 2017, 14:01 (GMT)
Depsgraph: Fix crash editing mesh in edit mode
August 24, 2017, 13:52 (GMT)
Depsgraph: Cleanup typo
August 24, 2017, 13:22 (GMT)
Fix error using wrong theme settings w/ depth draw

Clicks events before first draw would assert,
unlikely to cause user visible errors but
would assert in UI_ThemeGetColorPtr.
August 24, 2017, 12:35 (GMT)
Fix T51907: New Depsgraph - Camera constraint is not evaluated properly

This is more a workaround for until we've got proper visibility flush, which
will likely happen in blender2.8 branch.
August 24, 2017, 12:32 (GMT)
Cycles: FIx issue with -0 being considered a non-finite value
August 24, 2017, 08:41 (GMT)
Merge remote-tracking branch 'origin/master' into blender2.8
August 24, 2017, 08:34 (GMT)
Cycles Bake: Fix overflow when using hundreds of images

We have a hardcored limit of 1000 images to be baked.
However anything anove 100 would be leading to overflow in the code.

Caught by warning from builder bot (my compiler doesn't even complain
about this, but it should).
August 24, 2017, 07:04 (GMT)
Manipulator: modal callback can now cancel & pass events

Re-use operator return flags for manipulator modal & invoke,
this means manipulators can allow navigation or other events to be
handled as they run - see T52499
August 24, 2017, 02:02 (GMT)
Manipulator: remove unused event hack
August 24, 2017, 01:43 (GMT)
Fix Cycles CUDA transparent shadow error after recent fix in c22b52c.

Fishy cat benchmark was rendering with wrong shadows. Cause is unclear,
adding printf or rearranging code seems to avoid this issue, possibly a
compiler bug. This reverts the fix and solves the OSL bug elsewhere.
August 24, 2017, 01:43 (GMT)
Code cleanup: remove shader context.

This was needed when we accessed OSL closure memory after shader evaluation,
which could get overwritten by another shader evaluation. But all closures
are immediatley converted to ShaderClosure now, so no longer needed.
August 23, 2017, 16:11 (GMT)
Docs: rename var and comment how it's used

switch_from_camera wasn't right since it was used for auto-perspective.
August 23, 2017, 15:55 (GMT)
Fix blenderplayer (tm)
August 23, 2017, 15:07 (GMT)
Merge branch 'master' into blender2.8
August 23, 2017, 15:02 (GMT)
Correction to last fix
August 23, 2017, 14:48 (GMT)
Fix T52490: NDOF orbit doesn't lock in ortho view

Regression in af3f7db caused by own fix for T51324
August 23, 2017, 14:43 (GMT)
Fix bplayer (c)
August 23, 2017, 12:06 (GMT)
Fix T52396: Crash loading template w/o config dir
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021