Blender Git Commits

Blender Git "master" branch commits.

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Revision 29aa13c by Gaia Clary
May 26, 2016, 15:53 (GMT)
fix: Import of meshes with holes is now reported as WARNING (unsupported)
improved: add support for bone tail export/import using Blender Collada profile

Differential Revision: https://developer.blender.org/D2031
Revision 6a7ce06 by Gaia Clary
May 26, 2016, 15:41 (GMT)
fix: Import of meshes with holes is now reported as WARNING (unsupported)
May 26, 2016, 12:33 (GMT)
Image viewer scopes update: OMP->BLI_task.

Gives over 50% faster scope update (from 4.5ms to 2.2ms here with SD shot)!
Probably mostly due to more clever usage of thread-local data (which avoids any lock,
when OMP code had a rather stupid critical section for minmax)...
May 26, 2016, 12:19 (GMT)
Correct invalid pointer-pair compare check
May 26, 2016, 08:49 (GMT)
Cleanup: glsl style
May 26, 2016, 05:47 (GMT)
BMesh: don't alloc zero sized select elem array
May 25, 2016, 19:13 (GMT)
Fix T48514: Cycles toon glossy BSDF not respecting reflective caustics option.
May 25, 2016, 19:13 (GMT)
Cycles CUDA: reduce branched path stack memory by sharing indirect ShaderData.

Saves about 15% for the branched path kernel.
May 25, 2016, 12:48 (GMT)
Fix T47257: bevel crash when there are internal faces.

Bevel had assumed that when rebuilding a face that touches
a vertex with beveled edges, the edges of the face at that vertex
would be adjacent in internal order. That is not necessarily true
if there are edges with more than two faces attached.
We could just prohibit beveling any edges that touch a vertex
where this happens (we already don't bevel non-manifold edges)
but the use case in the model of T47257 seems reasonable.
Also had to fix the edge-ordering code, and the face reconstruction
code to take care of cases where the face normal may not be as expected.
May 25, 2016, 12:25 (GMT)
dd upstream information to libraries
May 25, 2016, 11:52 (GMT)
Depsgraph: Simplify some loops using foreach()
May 25, 2016, 11:29 (GMT)
Add warning to Mesh.from_pydata
May 25, 2016, 11:00 (GMT)
Depsgraph: Solve wrong datamask calculated by depsgraph

This is a weak concept, but nice t support it for now, so we can enable
new depsgraph by default earlier.
May 25, 2016, 10:49 (GMT)
Cycles: Yet another fix for textures limit
May 25, 2016, 09:09 (GMT)
Move editmesh undo into its own file
May 24, 2016, 15:02 (GMT)
Cycles: Fix wrong cuda textures limits
May 24, 2016, 14:57 (GMT)
Cycles: Fix wrong render results when using multiple OpenCL devices
May 24, 2016, 14:48 (GMT)
Merge branch 'master' into blender2.8

Conflicts:
intern/cycles/blender/blender_curves.cpp
source/blender/blenkernel/intern/dynamicpaint.c
source/blender/blenkernel/intern/particle.c
source/blender/blenloader/intern/versioning_270.c
source/blender/editors/physics/particle_edit.c
source/blender/editors/transform/transform_snap_object.c
source/blender/editors/util/undo.c
source/blender/makesrna/intern/rna_object_force.c
May 24, 2016, 14:43 (GMT)
Fix own mistake in D1120: wrong indexing of UV maps during tangent calculation
May 24, 2016, 12:53 (GMT)
Fix T48508: Cycles Regression / Crash
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021